Replying to an article that spotlighted Microsoft's underestimation of Baldur's Gate 3, Douse noted that "everyone else" had also done the same.
Douse stated.
These giant spooky leaps have worked wonders for the studio, with Baldur's Gate 3 receiving scores of praise across the board from the media and players. In our own four star review, contributor Ruth Cassidy said Baldur's Gate 3 "achieves its quest to be Tabletop Roleplaying: The Video Game, with a to-and-fro of distinctive scenes that invite you to pay attention to them, and reward you generously for responding thoughtfully".
"Same with [Divinity: Original Sin 2]... There just isn't any existing data that could have told anyone how [Baldur's Gate 3] was going to perform,"
Douse stated.
"We just had to take giant spooky leaps."
These giant spooky leaps have worked wonders for the studio, with Baldur's Gate 3 receiving scores of praise across the board from the media and players. In our own four star review, contributor Ruth Cassidy said Baldur's Gate 3 "achieves its quest to be Tabletop Roleplaying: The Video Game, with a to-and-fro of distinctive scenes that invite you to pay attention to them, and reward you generously for responding thoughtfully".