Baldur's Gate 3 helps spike Hasbro digital game revenues by 133%
Hasbro's Q3 digital gaming revenues surge thanks to Baldur's Gate 3's incredible success on console and PC, BG3 helped make over $133 million for Hasbro.
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Hasbro's Q3 digital gaming revenues surge thanks to Baldur's Gate 3's incredible success on console and PC, BG3 helped make over $133 million for Hasbro.
Baldur's Gate 3's megaton success has spiked Hasbro's video game revenues with two months of sales.
The company's earnings show that Wizards of the Coast's digital and license gaming revenues are up by roughly 133% year-over-year, driven by the release of Baldur's Gate 3 in August. Across a two-month period ending October 1 (Hasbro uses a calendar year for its schedules), WotC's digital and licensed gaming jumped to $133.1 million, up nearly $76 million dollars from last year. These earnings do include digital sales from Magic: The Gathering Online.
Hasbro clarifies that licensed games like Baldur's Gate 3 (and, to a lesser extent, Monopoly Go!) made around $63 million o the Wizards of the Coast digital revenues: "Wizards of the Coast revenue growth driven by the success of licensed digital games Baldur's Gate III and Monopoly Go! which drove $63 million of incremental revenue in Q3."
The company also issued a more generalized statement on its Q3 performance:
"Our third quarter results highlight the strength of Hasbro's diversified toy and game portfolio and the progress we have made on our transformation," said Chris Cocks, Hasbro chief executive officer. "Wizards of the Coast and Digital Gaming delivered a standout performance across strength in MAGIC: THE GATHERING and DUNGEONS & DRAGONS, particularly the blockbuster August release of Baldur's Gate III."