Documents (the presentation is in Japanese):
Some pics shameless took from InstallBase:
IMO Elden Ring released last year and probably explain the drop this year.
Unless you have a big launch in similar size the results will be expected to fall.
Some pics shameless took from InstallBase:
ggx2ac@InstallBase said:From having a look at the Japanese presentation slides, apparently the reason for the 91% decrease in the operating profit for the entertainment (digital) segment was due to a decrease in repeat title sales and an increase in R&D expenses.
IMO Elden Ring released last year and probably explain the drop this year.
Unless you have a big launch in similar size the results will be expected to fall.