Bethesda CEO on Starfield an Bugs: " We embrace Chaos"

John Elden Ring

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5 Jul 2022
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GamesIndustry.biz spoke to head of global publishing Pete Hines ahead of launch at last week's Gamescom 2023, where the subject of Bethesda and its history with bugs inevitably came up. But while the company has become known (fondly, in the case of many fans) for the quirky errors in its open-world RPGs, Hines suggests its less important that the team's efforts to give players more freedom.

"We embrace chaos. We could make a safer, less buggy, less risky game if we wanted to. But what we try to lean into is player freedom. Yes, there's going to be some little things here and there where your companion might stand a little too close to you sometimes, yet the freedom you get, and the things that happen because of that, we absolutely love and embrace.

Of course there are bugs. But does it take away from your experience? Or do you have a consistent, fun game that you just can't stop playing and experimenting with?
 

Kokoloko

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They complained about cinematic games.
They complained about the walking and talking in games like GOW or TLOU.
They complained about cutscenes and pacing.
They complained about action scenes and combat.

So basically all they want is being able to make multiple choices and talk to NPC’s…. To these ugly, lifeless and badly voiced acted Npc’s. Thats the pure gameplay these guys have been championing while complaining about PS games..
 

Entropi

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They know their customers will eat whatever shit they feed them. They have full control over them.