Netflix’s film adaptation of the seminal video game “Bioshock” with director Francis Lawrence is being “reconfigured” to be a “more personal” film with a reduced budget, producer Roy Lee (“The Lego Movie”) revealed on Thursday during a panel at San Diego Comic-Con.
The adaptation was first announced Feb. 2022 as a partnership between Netflix and the game’s producers 2K and Take-Two Interactive. The first “Bioshock” game, released in 2007, is set in a vast underwater city called Rapture created in the desire to foster a utopia, but instead has fallen into chaos and violence. The game’s twist-filled narrative and vibrant philosophical worldview captured gamers imaginations; sequels followed in 2010 and 2013, and the series has sold more than 39 million copies worldwide.
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