Bodycam is the first ultra-realistic multiplayer, first-person shooter game made using the latest technologies of the next-gen game engine Unreal Engine 5. Get ready to dive into fast-paced Bodycam actions, where every bullet counts and every choice can decide over the victory or loss of your team.
Made by 2 brothers aged 17 and 20. It's nothing short of amazing.
Yes it uses a lot of assets from the Unreal Marketplace (so do Robocop and other games so...) but it just looks AND feels amazing to play!!
Released Saturday 8th of June, the game already saw 2 patches as the devs were actively working on it while looking at community feedback.
While 30 bucks may seem steep for a game with 5 maps, 3 game modes and a training area I got my money's worth in a single online match on Tumblewood.
Hiding in the shadows of trees, hearing the wind gust and your own breathing while trying to spot an enemy is just mindblowing!
The complete absense of a HUD and ammo counter only adds to the suspense.
I really like this project and will be supporting the devs any way I can!
Gamemodes available at launch: TDM/ DM/ Bodybomb
Maps: Worn House, Russian Building, Oil Rig, Tumblewood (TDM and Bodybomb only), Airsoft House
See maps here:
User experience:
Below clips are my own from Medal.tv free edition. Please set to 1080P before watching.
Capture is heavily compressed coming from 1440P with FSR on quality without Frame Gen. The app only lets me record at 1080P sorry....
Gameplay captured on: Core i9 10900K. 32GB RAM. Geforce 4070 Super.
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Yes the guns are loud. It's intentional and gunsounds have their own volume slider.
Anyone else playing this?
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