Cities: Skylines 2 studio boss warns that growing toxicity could force developers to 'pull back our engagement' with the community
Colossal Order CEO Mariina Hallikainen said growing levels of toxicity in the community is "something we have not experienced to this extent before."
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Hallikainen said the level of toxic behaviour that's followed in the wake of Cities: Skylines 2 is "something we have not experienced to this extent before," and it's aimed not just at developers but players as well. That could have a negative impact on the game in the long run, she warned, as it discourages people from interacting with other members of the community: "In the long run, this will really hurt not only the mood and the happiness of community members but also discourage creativity and modding, something we would be very sad to see."
"We have always treasured having the devs present on the different social platforms and having direct communication with the community, but our biggest responsibility will always be protecting the team and making sure they work in a safe environment so they are allowed to do their best staying motivated and productive," Hallikainen wrote on the Paradox forums. (Paradox Interactive is the publisher of Cities: Skylines 2.) "So we hope we can all work together for our devs to be able to stay and be continuously active."