Yeah it's like I'm finding daily articles on downsizing and layoffs.Jeeez, the industry is in a massacre.
Alot of bloat is also killing these development cycles.Triple A gaming is unsustainable, no matter which way you slice it. The bubble is bursting, years late if you ask me. The industry needs to go back to passionate people making games for gamers instead of multi-mega-corps churning out vapid souless 'products'. Let it burn I say.
I’d say it’s more the GaaS bubble.Triple A gaming is unsustainable, no matter which way you slice it. The bubble is bursting, years late if you ask me. The industry needs to go back to passionate people making games for gamers instead of multi-mega-corps churning out vapid souless 'products'. Let it burn I say.
Right, the game was far enough along to get a public beta, if largely single-player it would have been acceptable to say the dev costs were a sunk cost and go along with a release anyway, but as a GaaS the dev costs were going to continue unabated after release. If you are certain the game won't gain or maintain a playerbase then its best to just not release it at all.I’d say it’s more the GaaS bubble.
PreciselyRight, the game was far enough along to get a public beta, if largely single-player it would have been acceptable to say the dev costs were a sunk cost and go along with a release anyway, but as a GaaS the dev costs were going to continue unabated after release. If you are certain the game won't gain or maintain a playerbase then its best to just not release it at all.
Triple A gaming is unsustainable, no matter which way you slice it. The bubble is bursting, years late if you ask me. The industry needs to go back to passionate people making games for gamers instead of multi-mega-corps churning out vapid souless 'products'. Let it burn I say.
If AAA gaming is unsustainable, then all of gaming is unsustainable. The main costs are just labor.... paying people for their hours.
I think a lot of these major studios being located in the most expensive places to live and with middle and upper management getting inflated pay, there are many ways around the high costs.
PlayStation for instance has almost all its studios in high cost cities. None in Poland or Spain or other emerging / skilled countries.
There can also be a more dispersed development structure with smaller groups in different countries.
Xbox is just badly managed and I am sure their acquired companies will gradually fall apart anyway.
https://en.wikipedia.org/wiki/Pareto_principle They could fire 80% of their workplace and probably have almost the same product. The amount of bloat in these businesses is immense.This is happeningacross all of the industry. IT companies They can have 20% less employees and still have their bussiness running (of course, by making their employees work to death)
There is a sequel to Alien: Isolation. Alien: Blackout, on iOS and Android. It’s a Five Nights at Freddy’s clone.Sad there won’t be a Alien Isolation 2 from the studio.
That game so good.
Yea.. unfortunately the more complex they make the games, the more time it will take to make them and the more money it will take to pay for the extra time.Triple A gaming is unsustainable, no matter which way you slice it. The bubble is bursting, years late if you ask me. The industry needs to go back to passionate people making games for gamers instead of multi-mega-corps churning out vapid souless 'products'. Let it burn I say.
There is a sequel to Alien: Isolation. Alien: Blackout, on iOS and Android. It’s a Five Nights at Freddy’s clone.
And that is all we will get, thanks to SEGA being idiots and game journalists being pussies.