Cyberpunk 2077's 2.0 overhaul was inspired by the 'old school design' of Diablo 2's skill trees and Doom's 'relentless' combat
Cyberpunk's gameplay design lead tells us how the team went about redesigning the perk system.
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"When it comes to the structure of 2.0 perks, I think the old school design of Diablo 2 skill trees, with their clear paths and progressively more powerful (and fun!) abilities, is what we often referred to in our discussions."