I bet some greedy Corp asshat not close to the ground.Who was the Smooth Brain CEO who thought this would be a good idea?
Yeah, especially since so many games use it.This is so egregious. Let’s hope Unity backtracks.
Who was the Smooth Brain CEO who thought this would be a good idea?
As for Game Pass and other subscription services, Whitten said that developers like Aggro Crab would not be on the hook, as the fees are charged to distributors, which in the Game Pass example would be Microsoft.
The current CEO of Unity is John Riccitello, the former CEO of Electronic Arts who brought in Project $10 in the PS3 era, making some parts of their games not work for used copies without buying $10 unlocks.I bet some greedy Corp asshat not close to the ground.
The current CEO of Unity is John Ricitello, the former CEO of Electronic Arts who brought in Project $10 in the PS3 era, making some parts of their games not work for used copies without buying $10 unlocks.
Pump and dump!He sold 2000 shares just days before this announcement. Also, it turns out he's sold 50 000 shares and bought none this year. Other execs at Unity also sold shares recently (before the announcement). This article talks about it. Considering it's John Ricitello running the show, I expect the scummiest explanation for all this.
They have plenty of options, and none of which is a scam, unlike Unity.Good look for devs (they need).
Because without Unity they will really suffer with options (yeap Unreal Engine 5 won't fulfill their needs).
Well, it may save some games from being pushed as gamepass garbage if MS decides not to have them on their platform.This is interesting:
Source.
I wonder if there will be push back from sub services on this policy. It's just so strange that Unity can just suddenly start charging for downloads after a certain numerical and revenue threshold. Why would anyone go along with this?
There needs to be a constitutional amendment saying that contracts with variable terms (the "we reserve the right to change the terms at any time" type clauses) are not a legally enforceable contract. I can't believe that they let companies get away with that shit.Well, it may save some games from being pushed as gamepass garbage if MS decides not to have them on their platform.
Either way, I don't think it helps at all, even if the money is not directly taken from the devs it will impact their contracts, or the attractiveness of their games to games rental platform.
Imagine if Sony\Canon\Nikon found a way to charge a per eye ball fee on your photos? Then Adobe found a way to charge you as well if too many people looked at images you manipulated using their Photoshop or Lightroom? Oh if MS charged a fee if you coded something with VS code and too many people got to use the piece of code?
That kind of licensing BS has to stop. But we are in the time of SaaS, so managers will try everything to get more money from their clients.
Well, in this case they are going against other companies. There could be a couple of lawsuits, if there is ground for them and if the companies affected have the pockets for it.There needs to be a constitutional amendment saying that contracts with variable terms (the "we reserve the right to change the terms at any time" type clauses) are not a legally enforceable contract. I can't believe that they let companies get away with that shit.