DF: Palworld is VERY Early Access - Every Xbox Console Tested: Series X, Series S, One X and One S

Gamernyc78

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Tom Morgan investigates Palworld's early access release on Xbox consoles, including Xbox Series X, Series S, One X and One S. How does the game-of-the-moment hold up in terms of visual quality and performance?



Available on current and last gen Xbox consoles.
- Frame rate is unlocked on all consoles
- Open world Unreal Engine 5 game
- The game is in a preview phase, has many bugs in it right now
- Aggressive pop-in, low resolution textures abound.
- All versions prone to crashes as well
- SSR present on all versions

- Series X:
- 60 FPS target with V-sync. Stays mostly between 40~50 FPS
- 1620p with no DRS
- One region can drop the game to 30~40 range

Series S:
- Generally runs better than Series X, more typically between 40~60 FPS
- Best performing Xbox console at the cost of resolution
- Native 720p with worse draw distance than Series X

- One X:
- Native 1080p
- Performance is 50~60 in early areas but in complex areas drops to 17~20 FPS
- Texture resolution is much lower than Series and has worse draw distance
- Hitching, which shows as frame time spikes, also seen

- One S:
- Lower grass, geometry, density.
- 540p with no DRS
- Frame rate is practically on par with One X
- Hitching also present (may be worse here)

- Even with rough edges, clearly it's optimized for the newer consoles



c0WqO98.png
 
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Sircaw

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Tom Morgan investigates Palworld's early access release on Xbox consoles, including Xbox Series X, Series S, One X and One S. How does the game-of-the-moment hold up in terms of visual quality and performance?



Available on current and last gen Xbox consoles.
- Frame rate is unlocked on all consoles
- Open world Unreal Engine 5 game
- The game is in a preview phase, has many bugs in it right now
- Aggressive pop-in, low resolution textures abound.
- All versions prone to crashes as well
- SSR present on all versions

- Series X:
- 60 FPS target with V-sync. Stays mostly between 40~50 FPS
- 1620p with no DRS
- One region can drop the game to 30~40 range

Series S:
- Generally runs better than Series X, more typically between 40~60 FPS
- Best performing Xbox console at the cost of resolution
- Native 720p with worse draw distance than Series X

- One X:
- Native 1080p
- Performance is 50~60 in early areas but in complex areas drops to 17~20 FPS
- Texture resolution is much lower than Series and has worse draw distance
- Hitching, which shows as frame time spikes, also seen

- One S:
- Lower grass, geometry, density.
- 540p with no DRS
- Frame rate is practically on par with One X
- Hitching also present (may be worse here)

- Even with rough edges, clearly it's optimized for the newer consoles



c0WqO98.png
Damn, that looks rough.
 
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Gamernyc78

Gamernyc78

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Yeah it's early access as hell.
That one's S screenshot looks like Pokemon on the switch lol
Damn but I don't buy Xbox consoles except the S I bought one time, I feel like hooking it up to play this. What do you think? My S is brand new because I only played it for a week and felt Gears and Halo was underwhelming and meh so I dropped it.
 

Lord Mittens

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Damn but I don't buy Xbox consoles except the S I bought one time, I feel like hooking it up to play this. What do you think? My S is brand new because I only played it for a week and felt Gears and Halo was underwhelming and meh so I dropped it.

Give it a go bro.
I didn't expect to enjoy it at all, but it's not actually that bad.
I just found last night that there are options where you can customise your world, increase capture rates, resource generation and even upping how much XP you get from everything.
 
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Gamernyc78

Gamernyc78

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Give it a go bro.
I didn't expect to enjoy it at all, but it's not actually that bad.
I just found last night that there are options where you can customise your world, increase capture rates, resource generation and even upping how much XP you get from everything.
Damn tht sounds gd. Hmm maybe I will.