I wonder what VRRRRRRiky is doing now.
After all the marketing push with VRR I'm surprise DF resolved to open up the truth.
It become a mantra on Xbots with every games with bad performance in their side (and it was a lot)... like the perfect excuse "I won't feel it due VRR".
I always called them out on GAF but hey the keep saying it amazing due VRR lol
After all the marketing push with VRR I'm surprise DF resolved to open up the truth.
It become a mantra on Xbots with every games with bad performance in their side (and it was a lot)... like the perfect excuse "I won't feel it due VRR".
I always called them out on GAF but hey the keep saying it amazing due VRR lol
Variable refresh rate - as seen in G-Sync, FreeSync and console VRR - is one of the most transformative display technologies we've seen in gaming. Rather than limit a GPU's performance to the refresh rate of the screen, your hardware takes control instead, eliminating tearing and smoothing away variable frame-rates... except it's no magic bullet. VRR can only go so far - and it has no answer to egregious stuttering. Alex reveals all in a new Tech Focus.