The Apollo Justice trilogy on PlayStation, Xbox and Switch is the best Ace Attorney remaster to date
Oliver Mackenzie reviews the tech in the latest Ace Attorney remake, the Apollo Justice trilogy for PS5 and Xbox Series X.
www.eurogamer.net
00:00 Overview
01:03 Apollo Justice: Ace Attorney
03:29 Dual Destinies
05:49 Spirit of Justice
06:55 Console comparisons
09:04 Performance
10:27 Analysis and conclusion
Aspect ratio changed to 16 : 9 (but used by cropping instead of redrawing)
- Sprite art looks better and upscaled using nearest neighbor upscaling
- Actual 3D assets also see new geometry and are revamped
- 3D elements render at 4K (on appropriate devices)
- Intro cut-scene is higher resolution than original 3DS versions (but not too high, DF thinks it's 720p)
Dual Destinies:
- Rendering Resolution is 4K with some elements at 1080p (on PS5)
Spirit of Justice
- Looks substantially more refined with resolution bumps.
- The game doesn't actually have native versions, runs PS4 and Xbox One games in BC
- Series X looks and runs the same as PS5
- Series S renders at 1080p and seems to be identical to the base Xbox One version
- In general, the art doesn't look as refined when blown up to high resolutions.
- Switch is broadly identical to the other consoles.
- Performance:
- Animated 24 FPS scenes from before are encoded at 30 FPS (which makes them look very jerky
Switch
- Frame time graph is all over the place but it only happens in areas with no movement (so you don't really see it at all)
- When in moving scenes, all consoles seem to lock at 30 FPS easily
- Switch locks at 30 but can show frame pacing that the others do not.
*Credit to Adam'sapple from GAF for summary.
Update 1/25/24 Launch Trailer...
Apollo Justice: Ace Attorney Trilogy - Launch Trailer
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