Baldur's Gate 3 is a qualified success on Xbox Series X and S
Baldur's Gate 3 has finally arrived on Xbox - so how does it hold up to the patched PS5 version on Series X and Series S? Oliver investigates the GOTY candidate
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00:00 Overview
00:54 PS5 update
04:22 Series X
08:03 Series S
10:50 Analysis and conclusion
One of the most fantastic games of the year, Baldur's Gate 3 has finally arrived on Xbox Series consoles. In this video, Oliver Mackenzie revisits the PlayStation 5 version of the game to revisit visuals and performance, before stacking up the revised code against the newly released Xbox version. It's all here.
Overall I'd consider the Baldur's Gate 3 Xbox Series ports to be a qualified success. There are still some issues here, but this is a perfectly playable and reasonably performant version of Larian's acclaimed RPG.
Brief summary:
Between PS5/XSX
- The game on PS5 has improved its performance since its launch.
- Quality mode at 1440p on PS5/XSX and 1080p in performance mode (as a curiosity, the XSX HUD has a lower resolution)
- Visually there are few differences. For example, in the XSX version the characters are on surfaces in a more realistic way; On PS5 they seem to "float", but the geometry is very similar. The XSX version has worse texture filtering. The water also looks slightly different, which they believe is because they've tried to make it look more realistic, but up close they look identical.
- Performance is similar, but in CPU-limited areas like the third act, PS5 performs better. It should be mentioned that PS5 has improved performance since its launch.
XSS:
- The quality of shadows is lower than that of XSX. There are no more visual differences apparently, the texture filtering for example is identical.
- 1080p native.
- 30fps, performance is the same as Xbox Series X.
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