They discuss the Forza downgrade from the original reveal that had way better reflections that ultimately did not even make it to the PC version. Richard points out that it was clearly PC footage at the reveal since the consoles cant handle that level of RT at 60 fps anyway, so why not label it PC footage and then work on delivering that level of fidelity on PC. John points out some lighting and trackside detail downgrades as well. Alex brings up Starfield and how this makes two XSX games that have released with poor PC ports.