[Digital Foundry] Can the Xbox Series X run Starfield at 60 FPS? (Yes, sort of)

John Elden Ring

The Thread Maker
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5 Jul 2022
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United States

  • Running in 4K with FSR 2 in quality mode, the game had mixed results. In closed places, such as laboratories, the game reached 60fps. In space, Starfield ended up varying between 35fps and 50fps. Finally, in the rest of the game, such as on the surface of the planets, the game was between 30fps and 40fps.
  • Considering that the game was made to run at 30fps, with the current quality it was expected that it would not be able to reach 60fps. The channel then decided to lower the game's resolution, but maintain the same graphic quality.
  • They managed to maintain 60fps for much longer, with the minimum performance being 40fps. The highlight is the Neon city and space combat, with both running at a locked 60fps.
  • In the end, while the game can't consistently maintain 60fps, Digital Foundry claims there's room for a 40fps mode for 120hz screens or even a framerate mode freed up for gamers with VRR monitors.
 

Dr Bass

The doctor is in
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20 Jun 2022
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Ive seen some areas with massive stutters so it seems like it would be all over the place if it was unlocked.
 

KiryuRealty

Cambridge Dictionary High Priest of Grammar
28 Nov 2022
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Where it’s at.
Do any games for Series have a 120Hz/40FPS mode on Series X? I’ve only heard of PS5 games offering that.

If not, MS needs to get it figured out, as using that mode on games that support it is the best combination of performance and visuals for really intensive games.
 

Systemshock2023

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8 May 2023
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It would need more optimization to run at 60 locked. From DF, Ryzen 3600 runs it around 50 FPS with Xbox one x settings.