Digital Foundry: Forza Motorsport - PC Tech Review - Graphics Breakdown/Optimised Settings/Series X Settings

John Elden Ring

The Thread Maker
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5 Jul 2022
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United States

Forza Motorsport launches 'day and date' on PC alongside the Xbox Series versions of the game, so just how does the PC version stack up? Alex Battaglia delivers the complete visual breakdown, compares Xbox Series X's visual make-up to the various PC settings in the game and delivers his own optimised settings, delivering a substantial performance boost over the maxed out experience.

00:00:00 Introduction
00:01:13 User Experience, Menus and Core CPU Issues
00:13:54 DLSS, FSR2, TAA and Image Quality
00:16:55 Xbox Series X vs PC
00:24:45 Alex’s Optimised Settings
00:27:33 Conclusion
 
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Evilms

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Screenshot_20231005_120113_YouTube.png
 

Alabtrosmyster

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Alex Batalha.

"The game was shown off with much, much, much better RT reflections in the pre-release footage. And it even showed off RTGI, which is completely missing from launch"

Yeap pre-release was all bull.
Not gonna feel bad for these people now.
 

ethomaz

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ethomaz
GKrvaUa.gif
Somebody posted that picture on GAF thinking it was amazing…

I can only see issues…
The lighting is so off, shadow is wtf and the car is floating.

Man most videos I see from Forza the car float… WTF?