https://www.msn.com/en-us/news/tech...yers-of-all-abilities-can-show-up/ar-BB1pqfLo
"[None of the difficulty settings] are a cheat," explains game director Corrine Busche (via Game Informer). "It's an option to make sure players of all abilities can show up." Dragon Age: The Veilguard features four different difficulty settings: Storyteller, Adventurer, Nightmare, and Unbound. Nightmare mode provides an intense challenge that, unlike the other adjustable options, is permanent once selected. Unbound mode is a highly customizable experience that allows players to fine-tune various aspects of combat. This includes adjusting damage dealt and received, modifying waypoint support, changing parry difficulty, and tweaking the intensity of aim support. For those looking for even more convenience, there's an "auto-aim" option.One of the most notable features of Unbound Mode is the ability to turn off character death altogether. This, along with other standard accessibility settings that Busche mentioned but did not elaborate on, is designed to accommodate players with physical disabilities or those who prefer uninterrupted immersion in the game's narrative.
Gaming Journalists Rejoice Easy mode available for DA Veilguard
Dragon Age: The Veilguard Introduces Inclusive Combat Options
"[None of the difficulty settings] are a cheat," explains game director Corrine Busche (via Game Informer). "It's an option to make sure players of all abilities can show up." Dragon Age: The Veilguard features four different difficulty settings: Storyteller, Adventurer, Nightmare, and Unbound. Nightmare mode provides an intense challenge that, unlike the other adjustable options, is permanent once selected. Unbound mode is a highly customizable experience that allows players to fine-tune various aspects of combat. This includes adjusting damage dealt and received, modifying waypoint support, changing parry difficulty, and tweaking the intensity of aim support. For those looking for even more convenience, there's an "auto-aim" option.One of the most notable features of Unbound Mode is the ability to turn off character death altogether. This, along with other standard accessibility settings that Busche mentioned but did not elaborate on, is designed to accommodate players with physical disabilities or those who prefer uninterrupted immersion in the game's narrative.