Epic Games, the maker of Fortnite and Unreal Engine, is laying off a whopping 16% of employees (or around 900 people),

John Elden Ring

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Epic Games Inc. is laying off about 900 employees, or 16% of its workforce, according to a person familiar with the matter.

The job cuts were announced in a memo to staff, said the person, who asked not to be named disclosing information that’s not yet public.

Based in Cary, North Carolina, Epic is the maker of Fortnite, an online game with more than 400 million users. It also produces the Unreal Engine, a popular suite of technology that is used to develop video games.

The company didn’t immediately respond to a request for comment.

Epic is one of the biggest privately held video game companies in the world. Chief Executive Officer Tim Sweeney owns the majority of shares while the Chinese conglomerate Tencent Holdings Ltd. has a 40% stake.
 
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Killer_Sakoman

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Don't think they are laying off UE tech engineers, and I don't think Sony need inferior tech when they have the best.
 

ethomaz

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The UE5 is a mess and I don’t think devs are jumping on the board… the few games in the engine are well huge mess.
That lead to layoffs.

Another place can be EGS that turned out a failure.

Their unique game Fortnite is doing better than even so I don’t thing layoffs come from here.
 

Vertigo

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Many would falsely claim that fallguys is a live service success. Nope.

 

ethomaz

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Honestly if 900 people are 16 percent of your workforce....You have too many damn people working for you in the first place. IMO.
Well I mean... 900 people is just well less than 1% of the workflorce of the company I work.

Epic is small.
In 2022 it was estimated to have around 4k employess.

PlayStation has around 10k employees from the over 110k Sony Group.
Nintendo has around 8k employees.

But 900 people are still a big Developer Studio size.
 
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Well I mean... 900 people is just well less than 1% of the workflorce of the company I work.

Epic is small.
In 2022 it was estimated to have around 4k employess.

PlayStation has around 10k employees from the over 110k Sony Group.
Nintendo has around 8k employees.

But 900 people are still a big Developer Studio size.

You don't need 10000 people to maintain an Engine. Let's all agree on that. 'Bloat' is a gross underestimation of the situation over there.
 

ethomaz

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You don't need 10000 people to maintain an Engine. Let's all agree on that. 'Bloat' is a gross underestimation of the situation over there.
Do you think Epic just work on engines? And they were no close to 10k employees.
Using the 16% and 900 layoffs they will be at around 5.5k employees.

BTW Unreal Engine division had like 300 to 400 employees in the past I don't believe it grew too much over that in few years.
They own several gaming studios.
 
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Zzero

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Rip in hell, Fall Guys guys, your game was never actually good and now its dead.

Edit: Actually, thats too mean, it was a fun first month before the novelty wore off and optimization of strategies set in.
 

Alabtrosmyster

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When a company gets that big there is always too much people, so unfortunately they need to shed the weight.
 

anonpuffs

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Rip in hell, Fall Guys guys, your game was never actually good and now its dead.

Edit: Actually, thats too mean, it was a fun first month before the novelty wore off and optimization of strategies set in.
Yeah i had a good couple months with it