Grounded is the hardest difficulty and alters the game in several ways to make it the best way to play.
Its far more tense. More challenging and so it’s much more fun to overcome and survive the fights.
It’s such a detailed and significant improvement to a game that already has 30+ difficulty levels.
Anyone who’s played or will play Part II (and the upcoming Part I) should try Grounded.
For the difficulty sliders, it’s pushing every thing to the max of course.
Player 6/6
On top of that, there are key changes to the gameplay.
Changes
Here’s a tweet thread from the game director for more info.
Its far more tense. More challenging and so it’s much more fun to overcome and survive the fights.
It’s such a detailed and significant improvement to a game that already has 30+ difficulty levels.
Anyone who’s played or will play Part II (and the upcoming Part I) should try Grounded.
For the difficulty sliders, it’s pushing every thing to the max of course.
Player 6/6
- max damage taken from enemy attacks
- fewest checkpoints during levels
- maximum accuracy & frequency of enemy attacks
- maximum enemy aggression & coordination
- maximum complexity of melee combos
- maximum enemy movement speed
- maximum difficulty for combat encounters
- minimum aggressiveness
- minimum frequency of ally kills
- maximum enemy vision
- maximum enemy hearing
- maximum enemy communication & alerts
- maximum difficulty grabbing enemies
- maximum scarcity of ammo & crafting supplies
- minimum melee weapon durability
- minimum crafting yields
- maximum scarcity of parts & supplements
On top of that, there are key changes to the gameplay.
Changes
- Limited HUD
- Enemies are smarter, more perceptive & aggressive
- Minimal checkpoints during combat encounters
- Upgrade trees are rearranged, rebalanced
- Weapon damage upgrades are gone, replaced with accuracy
- Detection sound cues while in stealth are disabled
- Listen mode is disabled
- Dodge & grab prompts are disabled
- Automatic reloads are disabled
- Hit markers are disabled
- Pre-order bonuses are disabled
- Gameplay modifiers are disabled
- Some options are disabled
- Tutorials are disabled
Here’s a tweet thread from the game director for more info.