Foamstars |OT| Previews. [IGN] We played four hours of Foamstars and found it to be a fun shooter and more. Launches Feb 6, 2024

Gamernyc78

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Hey everyone, Foamstars Producer Kosuke Okatani here. We’ve kept all of you waiting since the announcement of Foamstars May of last year, but we’re happy to announce that Foamstars will release on February 6, 2024!

Foamstars will be included as a game in the PlayStation Plus Monthly Games lineup* for February and we’re ecstatic to be able to offer a chance to play.

A party for everyone

Foamstars is a brand-new 4v4 shooting game where players can enjoy a combination of a party-like atmosphere where mysterious foam builds up around you, and the intense moments during battle.

Foamstars launches as a PlayStation Plus Monthly Game on Feb 6



We developed Foamstars with the concept of creating a game that everyone could enjoy. Whether you’re a player who wants to play tactically and test your skills to achieve victory, or a player who wants to just casually party with friends, you will find something to enjoy in Foamstars. Please try it out during its inclusion in the PlayStation Plus Monthly Games.

Three Foamtastic game modes

On top of the two game modes previously released in the Foamstar Open Beta Party, the just-announced third mode, Rubber Duck Party, will be playable from launch.

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Smash The Star – Work together to knock out the Star Player

Win by taking down the opposition’s designated Star Player. After defeating 7 players from the opposing team, one of the remaining players will be granted several buffs and appointed the Star Player. Work together to fight to overwhelm their Star Player while protecting your own!

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Happy Bath Survival – A crazy battle in and out of the arena!

Featuring split teams with half inside the arena and half outside of reach for each round, competing to take down the opposing team’s players inside the arena first. Outside players can assist their teammates with defensive foam, while inside players fight up close for victory.

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Rubber Duck Party – Fight to dance on the duck and reach the goal!

Get ready for a foam party like no other! Teams must race to the center of the stage and fight for possession of the rubber duck, as climbing aboard will advance it into the opposition’s goal. Dancing on the duck’s head will make it sprint towards the finish line to win the match.

Players will need to utilize teamwork to foam the battlefield allowing for quicker traversal of the large map and to defend the rubber duck from the opposition’s control. With no respawn limit in this game mode, players can focus on the objective to make big plays.

Mission Mode – Enjoy solo or with friends

Protect Bath Vegas from an onslaught of Bubble Beasties in Mission Mode. Take on the challenge solo in Foamstar Mission or work together with up to 3 friends in Squad Mission.

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Foamstar Mission – Solo missions

This is a great mode for those new to Bath Vegas. Here, you can try out the six characters and learn how to play them.

Players can also get to know more about each character as each has their own dialogue prepared.

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Squad Mission – Cooperative missions

These are team missions where players can cooperate with up to 3 friends to take on the challenge.

During the mission, players will be able to upgrade their Foamstars with different effects that are earned by clearing waves.


Unlock rewards by completing challenges​

We have prepared challenges that reward players upon completion. Some rewards can only be received by completing challenges, so try them all.

Additionally, there are three types of challenges: Anytime, Events, and Weekly – each with varying rewards.

For example, The Baristador character is unlockable by clearing the Reach Player Level 3 Anytime challenge.


The Year of Foam

Foamstars will receive seasonal updates over the span of one year. Also, a Season Pass will be available for each season, offering a plethora of bonus items. Players can increase their tier by earning XP from battling or completing missions. Rewards will be unlocked as player’s tiers increase.

In the first season pass that will be available at launch, Mel T will be unlockable as a reward (players who purchase the Premium Pass will unlock the character immediately).

On top of seasonal exclusive content and skins—additional characters, maps, and modes will also be released throughout the year so please look forward to the yearlong Foamstars Party.

*All PlayStation Plus members will be able to redeem, download and play Foamstars at no extra cost from February 6 to March 4.



Foamstars will launch with multiple modes available, of which most are centred on multiplayer. The one exception is Foamstars’ PvE offering, which is playable in both solo and co-op and consists of fighting against waves of randomised enemies to achieve the highest score. While I only played one of these missions once, I can’t see it being where many will sink their time into; instead, the meat of this shooter is found in its three PvP modes.
Smash the Star is presented as Foamstars’ signature mode where two teams of four battle it out deathmatch-style until they reach seven eliminations, at which point an opponent's “Star Player” is crowned. This player is buffed with increased health and damage output, making them formidable on the bubble-field, but once a Star Player is taken down the match is over. It’s a genuinely fun time and when teams are balanced can get really tense, as fights go down to the wire and the risk/reward nature of attacking your opponent and defending your Star Player comes to the fore.

First impressions may be to dismiss Foamstars as a Splatoon clone, but after playing it I found its hero-shooter DNA became much more apparent. Yes, painting the floor with your team’s foam colour aids movement, enabling you to surf along the perpetually changing floor with ease, but points are not awarded for how much territory you occupy.

While I had fun with Smash the Star, my favourite mode without a doubt is Rubber Duck Party. Teams of four battle it out to capture a wildly oversized rubber duck and escort it as far as they can toward the other team’s spawn point. It’s essentially Overwatch 2’s push mode and its objective-based focus spoke to those Overwatch sensibilities within me. That isn’t all though – the duck is also a DJ and if you climb on top of his shiny yellow head and manage to dance for a few seconds without being foamed up, it shoots forward at speed, pushing you further toward your team’s destination. It’s a nice little touch that once again encourages team play and smart team compositions as you look to defend the giant duck and his tiny dancer.

These two modes were easily the highlight of my time with Foamstars and came in stark contrast to the third multiplayer mode, Happy Bath Survival, which fails to offer the same level of tension or teamplay. Half of each team is stripped of their hero abilities and must assist the other two players with basic weaponry alone by painting the floor for them, in what is a relatively dull arena shootout. It’s disappointing because it sidelines the characters for stretches of time, as their usually tide-turning abilities can be combined to devastating effect in both Smash the Star and Rubber Duck Party.
 

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flaccidsnake

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There's nothing wrong with a "copycat". Fortnite is a copycat. Even innovation can come from a copycat as seen in something like Apex Legends' tagging system. We could use more copycats. The problem is a bad copycat. Too often when a developer/publisher decides to copy an existing success, they do it in a lazy shitty way that turns out much worse than the original.
 
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Gamernyc78

Gamernyc78

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There's nothing wrong with a "copycat". Fortnite is a copycat. Even innovation can come from a copycat as seen in something like Apex Legends' tagging system. We could use more copycats. The problem is a bad copycat. Too often when a developer/publisher decides to copy an existing success, they do it in a lazy shitty way that turns out much worse than the original.
Of course, Mario Maker came in the heels of Sony pushing LBP and create games and it's good as well. They all take influence from each other.
 
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Gamernyc78

Gamernyc78

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Square-Enix wants you to STOP comparing Foamstars to Splatoon​



@John Elden Ring you need to chk threads. We don't keep making threads about similar info or related it'll be too much which is why I'm constantly updating threads.
 
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