Follow up to the FFXVI PC sales post from a week ago (Spoiler: it's not looking great)

11 Jul 2024
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Made this post a week ago so we could keep tabs on how FFXVI, which "underperformed" and "didn't meet expectations" on PS5 is doing over on PC.

Reminder again, the game sold over 3m units, both digitally and physically on PS5 within 6 days of release. (No update since)


We then saw Square coming out, multiple times, stating how these numbers did not meet their (lofty) expectations and ultimately underperforming.
So on one hand we had the PS5, which sold roughly around ~50m consoles by the time the game launched, therefore, PC players complained that the game shouldn't have been exclusive to a platform which is capped to only up to ~50m users. Fairly so it would seem, as Steam, the main gaming platform for PC, boasts around 130m monthly users which is massive.

PC players were willing to stand their ground and wait for the game to arrive on PC so they can play it at 4k/120hz with all bells and whistles.. weirdly enough only a small percentage of players (thanks to Steam HW survey) have capable rigs to run the game above recommended settings, so most of them are having the exact same experience, or oftentimes even worse than the PS5 version.

But that aside, let's get to the main topic, how did the PC port fare in the same timeframe compared to the PS5 back at launch.

These are estimations., but it sold roughly... 🥁🥁🥁 1/15.. that is fifteenth, of what the underperforming PS5 did. 🤔
fxvi.png


The reality is, that similar to what GoW Ragnarok is experiencing sales-wise right now, a lot of PC players also own a PS5 and most of them don't really like to wait years for stuff they wanna play as PCMR might wanna make you think, they bought these games already on the console. (GoW 2018 holds over double peak CCU on Ragnarok, since those players went and got a PS5 instead of waiting until literally a few days ago to play it)
Square must be thinking that putting their games day 1 on PC would mean more sales.. sure, in comparison to a year later, yeah, but in exchange for console sales, because there is an overlap in PC/Console ownership.

End of the day, FF is a great franchise, probably my personal favorite, but it just doesn't have that strong pull on the western gaming world as others game do unfortunately, even less so on PC compared to PS (Xb isn't even worth the mention). I imagine they'd love to put those games on the Switch to really boost sales, but unfortunately that hardware is just incapable of running those, so they have to try and branch to wherever else possible to see small bumps. Square's ridiculous expectations led to their own personal disappointments.
 

TrishaCat

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Steamspy currently sets FF16 sales on Steam at 200,000 - 500,000
Just pointing out the Final Fantasy series lifetime sales on Steam to add perspective:

Final Fantasy - 500,000 - 1,000,000
Final Fantasy II - 200,000 - 500,000
Final Fantasy III - 200,000 - 500,000
Final Fantasy III (3D) - 500,000 - 1,000,000
Final Fantasy IV - 100,000 - 200,000
Final Fantasy IV (3D) - 200,000 - 500,000
Final Fantasy IV: The After Years - 50,000 - 100,000
Final Fantasy V - 200,000 - 500,000
Final Fantasy VI - 200,000 - 500,000
Final Fantasy VII - 1,000,000 - 2,000,000
Final Fantasy VII Remake - 500,000 - 1,000,000
Final Fantasy VIII - 500,000 - 1,000,000
Final Fantasy VIII Remastered - 500,000 - 1,000,000
Final Fantasy IX - 500,000 - 1,000,000
Final Fantasy X/X-2 - 500,000 - 1,000,000
Final Fantasy XI - 0 - 20,000
Final Fantasy XII - 1,000,000 - 2,000,000
Final Fantasy XIII - 1,000,000 - 2,000,000
Final Fantasy XIII-2 - 200,000 - 500,000
Lightning Returns: Final Fantasy XIII - 200,000 - 500,000
Final Fantasy XIV - 2,000,000 - 5,000,000
Final Fantasy XV - 1,000,000 - 2,000,000
Final Fantasy Type-0 - 200,000 - 500,000
World of Final Fantasy - 100,000 - 200,000
Crisis Core: Final Fantasy VII - 200,000 - 500,000
Final Fantasy Dissidia NT - 500,000 - 1,000,000
Stranger of Paradise: Final Fantasy Origin - 100,000 - 200,000

Please also note that some of these games, FF16 included, are also on other stores like Epic, so expect there to be at least a few more purchases elsewhere on the platform.
 
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Zexyen

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26 Mar 2024
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Steamspy currently sets FF16 sales on PC at 200,000 - 500,000
Just pointing out the Final Fantasy series lifetime sales on Steam to add perspective:

Final Fantasy - 500,000 - 1,000,000
Final Fantasy II - 200,000 - 500,000
Final Fantasy III - 200,000 - 500,000
Final Fantasy III (3D) - 500,000 - 1,000,000
Final Fantasy IV - 100,000 - 200,000
Final Fantasy IV (3D) - 200,000 - 500,000
Final Fantasy IV: The After Years - 50,000 - 100,000
Final Fantasy V - 200,000 - 500,000
Final Fantasy VI - 200,000 - 500,000
Final Fantasy VII - 1,000,000 - 2,000,000
Final Fantasy VII Remake - 500,000 - 1,000,000
Final Fantasy VIII - 500,000 - 1,000,000
Final Fantasy VIII Remastered - 500,000 - 1,000,000
Final Fantasy IX - 500,000 - 1,000,000
Final Fantasy X/X-2 - 500,000 - 1,000,000
Final Fantasy XI - 0 - 20,000
Final Fantasy XII - 1,000,000 - 2,000,000
Final Fantasy XIII - 1,000,000 - 2,000,000
Final Fantasy XIII-2 - 200,000 - 500,000
Lightning Returns: Final Fantasy XIII - 200,000 - 500,000
Final Fantasy XIV - 2,000,000 - 5,000,000
Final Fantasy XV - 1,000,000 - 2,000,000
Final Fantasy Type-0 - 200,000 - 500,000
World of Final Fantasy - 100,000 - 200,000
Crisis Core: Final Fantasy VII - 200,000 - 500,000
Final Fantasy Dissidia NT - 500,000 - 1,000,000
Stranger of Paradise: Final Fantasy Origin - 100,000 - 200,000
Another note is that Steamspy hasn't been an accurate source for sales figures since ~2020 when Valve changed the privacy defaults and user's games lists are defaulted to hidden. It's generally a safe assumption to take any game and 2x the numbers. At the end of the day it's all estimates and the only real source is straight from S-E.
 

Bryank75

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18 Jun 2022
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The double standards are just unbelievable.

If I was at PlayStation and Square were treating the platform like this, I'd go to them and ask if they want to continue to have access to the platform or do they want to try and survive on PC, mobile, Xbox and their NFTs...

The fact that their characters were not in Astro Bot was just the final insult.
 

FatKaz

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16 Jul 2022
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There are more PC releases of Final Fantasy games than there are Switch/PS5/PS4/Xbox releases of Final Fantasy games
That's because there are alot of ports for PC, as it's missed out on FF games in the past.

Those other platforms, especially playstation have had those games for years.
 
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ethomaz

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21 Jun 2022
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Another note is that Steamspy hasn't been an accurate source for sales figures since ~2020 when Valve changed the privacy defaults and user's games lists are defaulted to hidden. It's generally a safe assumption to take any game and 2x the numbers. At the end of the day it's all estimates and the only real source is straight from S-E.
I believe all games listed with exception of FFVII Remake has the accurate old Steam data.

For exemple FFXV data before the Valve changed the user privacy...

 

Gods&Monsters

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21 Jun 2022
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Steamspy currently sets FF16 sales on Steam at 200,000 - 500,000
Just pointing out the Final Fantasy series lifetime sales on Steam to add perspective:
I'll give you some perspective. Frostpunk came out on Friday with a higher CCU than FF16 and the same as GOWR. It sold 350k across all platforms. It's also performing better on the Global sales charts (number 7) so the sales are higher than FF16 (number 15) and GOW (number 11).

The maximum ff16 and GOW sold is below 200k.

 

Killer_Sakoman

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21 Jun 2022
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At the end, SE is 3rd party. If Sony is porting their games the SE has all the right to do whatever they want with their games.
Finally, this PC port has definitely flopped.