I feel like many games, particularly open-world ones have too many commonalities and gameplay depends too much in particular on crouching.
This is quite funny to me, since crouching isn't so common as an everyday position...I would go as far to say jumping or vaulting is more commonly needed....but you see games often not having a jump option out of fear it could be used to subvert the game in some way.
Isn't it time we got beyond these fears and started giving players real freedom....freedom from crouch mode!
This is quite funny to me, since crouching isn't so common as an everyday position...I would go as far to say jumping or vaulting is more commonly needed....but you see games often not having a jump option out of fear it could be used to subvert the game in some way.
Isn't it time we got beyond these fears and started giving players real freedom....freedom from crouch mode!