They removed RT reflections to archive 120Hz.
Outside that is basically the same IQ.
The exactly quote…The game never had RT Reflections in gameplay, only photomode.
Neither mode offers the RT reflections that resolution mode at 60Hz includes, though other visual settings seem virtually identical to the 'full-fat' 60Hz PS5 experience for the most part.
The game never had RT Reflections in gameplay, only photomode.
The exactly quote…
The exactly quote…
Effectively, when using ray traced reflections, this feature is engaged in basically every scene featuring cars except actual gameplay. Replays, interludes and everything within the menu system uses this feature but the frame-rate is capped at 30fps, while turning off RT removes the performance limit.
While the increase in responsiveness here isn't huge, any frame-rate variations are masked by VRR and it's still an improvement over the stock 60Hz experience, so it's well worth engaging. The only concession is the lack of any ray tracing support, which does make replays look a bit less satisfying than they otherwise would.
They're talking about the replays.
Games such as these you really can't quantify their value, they give you so much and so many hours of gaming.Apparently the physics improvements have really elevated steering wheels. You can feel loss of traction on the front under steer by the wheel feedback going softer and pulses of the tyre rubber buckling.
That is probably the best part of the upgrade…Apparently the physics improvements have really elevated steering wheels. You can feel loss of traction on the front under steer by the wheel feedback going softer and pulses of the tyre rubber buckling.
Yes you do. Its much betterMan, after checking out GT Sport on my new TV, I REALLY gotta get GT7!!!!