Helldivers 2's helmets once played a far larger role, but the devs "unfortunately had to cut it due to, well, having to ship the game"

Gamernyc78

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Helmets in Helldivers 2 used to have way more influence on how you play the game, but alas, the idea was scrapped as developer Arrowhead Game Studios needed to actually ship the dang game.

That comes from Arrowhead CEO Johan Pilestedt, who has been taking fan questions on the game's official Discord server. One such question was whether the developers had plans to add traits to helmets or capes. The latter are key for those with a passion for fashion while spreading democracy, though they remain largely cosmetic for now. While capes will likely stay that way, we've been offered more hope for helmets.

"Not to capes, but I know there's a conversation on helmets," Pilestedt says. Originally, each helmet was going to have a unique 'HUD' – so medics would be able to see health, recon would get enemy outlines, etc. But we unfortunately had to cut it due to... Well, having to ship the game."
 
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Gamernyc78

Gamernyc78

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Wish thy did put more into the uniform stats and their influence.