IGN: Alan Wake 2 Interview: Sam Lake Didn't Want to go 'Neck and Neck' With Spider-Man 2

Gamernyc78

MuscleMod
28 Jun 2022
20,386
16,652

Speaking of other games, you moved the release date by a week and in an active transparency, I don't think I've ever seen before in-game development. And we're so used to, "Here's the JPEG on Twitter of the big text." And you see it and you're like, "Oh no, it's going to get delayed." And I saw yours and I was like, "We're in trouble. It's going to go all the way to next year or something." And it was like, "No, it's just a week."

Sam Lake:
October is very crowded with awesome, brilliant games coming out.

Yeah, I just appreciated that you were like, "There's other games out there. Go play them, but also play ours too." What was the decision behind that? Because I loved it. That's the transparency we love.

SL:
Well, we were looking at the week and we were looking at these brilliant, brilliant giant games coming out, Spider-Man 2 and all, and just felt like, well, we don't have to go neck to neck. We can just kind of shift it a couple of days...
 
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Airbus

Veteran
30 Jun 2022
2,449
2,165
Alan Wake is a rather obscure title

Good decision to push it back

October is too busy with spiderman 2, detective pikachu returns, ac mirage, lord of fallen and the biggest of them all...

frieza motorsport 8 which will have 100 billion engagement and 90 billion x button pressed simultaniously what an absolute gigachat that game is