tracing is still not worth the sacrifice in frames and performance. Do you know how awesome some of the newer games could look if they hadn't gone down the ray tracing path and focused on other techniques? Am I being cynical or misguided for this thinking? ray tracing still eats up too much of the processing power and we're stuck with AI algorithms and hardware focused on it that could have easily made bigger strides in other departments. I'm not impressed with ray tracing but it seems the populace is or amd wouldn't be making all their new gpus with ai hardware for it.