-originally thought the game would take 3-4 years to develop, approached by sony in 2015, estimated to release in 2019
-lots of growing pains expanding from 20 devs
-"always playing catch-up" due to mentality being that of a small dev studio that could pivot instantly even when expanding to 100 devs
Man Arrowhead lucked out partnering with Sony. A lot of pubs would have looked at the lack of hitting milestones and axed the project 6 years ago