#LordsofTheFallen might be getting Two Expansions

John Elden Ring

The Thread Maker
Content Creator
5 Jul 2022
6,429
7,905
United States
xxbovthcdsaqg0x43mft.jpg



In the wake of its recent release, “Lords of The Fallen” has been the center of much discussion, particularly concerning its transition from Unreal Engine 4 to Unreal Engine 5 and the subsequent impact on the game. On October 13, an anonymous individual, alleging to be an outsourced developer, took to an online platform to shed light on some internal developments, including the prospect of quality-of-life improvements and two potential expansions.

This unnamed source attributed several of the game’s technical issues to the shift from UE4 to UE5, a point that seems to have gained credibility with recent confirmations from studio head Saul Gascon and Hexworks. Among the revelations was the disabling of crossplay, a decision Gascon attributed to complications arising from Unreal Engine 5 in conjunction with Steam.

The anonymous post also hinted at a rigorous development schedule, a detail mirrored by the frequency of new patches released — with updates rolling out daily. This dedication suggests a concerted effort by the development team to address and rectify prevailing issues, a sentiment echoed by Gascon in a recent Q&A where he acknowledged the team’s receptiveness to criticism and their commitment to ongoing improvements.

Further intrigue surrounds the mention of a post-launch roadmap, with Gascon confirming its existence but offering no further details. This lack of clarity has only fueled speculation among the game’s ardent followers, eager for insights into the game’s future trajectory.

Despite mixed reviews, “Lords of The Fallen” reportedly experienced robust sales, with estimates suggesting a staggering 400,000 copies sold on Steam within the initial 72 hours post-launch. The anonymous source alluded to pressure from investors as a catalyst for the game’s rushed release, a point that seems to be substantiated by a recent note from Ci Games CEO Marek Tyminski. In his communication, Tyminski sought to reassure investors of the game’s strong market performance, promising the imminent release of official sales figures, which are rumored to exceed one million copies.