Manor Lords Solo Dev says he won't hire more people to make updates faster

John Elden Ring

The Thread Maker
Content Creator
5 Jul 2022
6,432
7,911
United States
fWkTXFm67Sk9w9vfKXRDsG-970-80.jpg.webp
In a recent interview with PC Gamer, Tim Bender, CEO of Manor Lords publisher Hooded Horse, recalled seeing a post in the Steam forums asking if the game had been "abandoned" because it hadn't had an update yet—just four days after its early access launch. A solution put forward by another commenter was that Styczeń should "immediately hire 50 people and create a gigantic company, and that way they can get faster updates."

Bender brushed off those comments, which are hardly the first of their kind and feel like siblings of the 'dead game' accusations that get thrown around whenever a game's concurrents dip, as "one of the facts of life" that inevitably come with launching a successful game. What commenters actually want isn't always what they say they want, he said, particularly with regard to the hiring spree pitch.

"What they're probably not thinking about is that that's just fundamentally not the way things work,

said Bender.

"The best growth is very slow. It's keeping the core vision intact. It's the importance of Greg [Styczeń] and his work process. And so, as a result, people are going to be clamoring [for updates], and I think that's just virtually guaranteed. There's no pace of updates that would not result in people clamoring for more, and would not result in a bunch of people saying the ideal solution is to just hire 50 people."
 
  • Like
Reactions: Yuniac

Yuniac

Veteran
15 Apr 2024
563
337
He is right. Expanding like crazy just to fumble it all is one way to kill your game and all your hard work.