Why devs consider Baldur’s Gate 3 anomaly, not new standard for RPG genre: “It’s Rockstar-level nonsense for scope” | Game World Observer
A few weeks prior to its launch, Baldur’s Gate 3 looks like one of the most promising RPGs in recent memory. However, some devs are urging players not to rate all other games in the genre by such a high standard, appealing to Larian Studios’ unique combination of vast experience and resources.
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What sparked the Baldur’s Gate 3 debate?
This all started with a Twitter thread by Strange Scaffold* head Xalavier Nelson Jr. (*the studio is best known for Space Warlord Organ Trading Simulator and the upcoming Max Payne-like shooter El Paso, Elsewhere).
He cited several things that separate Baldur’s Gate 3 from most RPGs in the market:
That’s why Nelson Jr. is concerned that Baldur’s Gate 3 could be considered a “raised standard” to the entire genre and applied even to teams that didn’t have the resources, tools, and experience that Larian did.
- Long development cycle that started back in 2017;
- Two previous games, Divinity: Original Sin and Original Sin II, “worth of tech and institutional knowledge to draw from”;
- Successful Early Access period lasting three years that provided Larian with community feedback, bug hunting, and cash flow;
- Huge team of over 400 developers across seven offices;
- The license for one of the largest entertainment IPs (Dungeons & Dragons).
James Berg, senior technical program manager for accessibility at Xbox, noted that the amount of dev effort put into Baldur’s Gate 3 could equal 2-3 other games in the RPG genre combined. “It’s Rockstar-level nonsense for scope. Only a few studio groups could even try this.”
Obsidian Entertainment design director Josh Sawyer noted that “having the foundation set and the funding to build things on your own terms is invaluable.” This is not about downplaying talented people working on BG3, but about acknowledging this case is atypical for the games industry.
Diablo IV senior designer Chris Balser also agreed with Nelson Jr., saying that it is important to remember that not all studios operate under the same conditions. He compared Baldur’s Gate 3 to Ultima VII, the favorite RPG of Larian founder Swen Vincke — “that’s a game that had 12 years of prior games feeding into it.”