With the imminent release of Shadow of the Erdtree, the critically acclaimed DLC for Elden Ring, having snatched everyone’s attention – Miyazaki has spoken openly about his previous games and what they mean to him. While lamenting both Bloodborne and Sekiro as two of his favourites in an interview with GameInformer, he said that “[combat has] become something much more fluid and active, I think, which was a very defining characteristic of Sekiro, and it’s something I’ve been thinking about since Bloodborne.”
“Perhaps in Sekiro, it appears most obviously or its the clearest form that I can think that philosophy can embody. And personally, I think there’s one more level we can crank it up to and sharpen that and hone in on that mechanic even more, but I think Sekiro was a big turning point.”
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