Good.This is what you get for marketing your niche jrpg with Xbox. Metaphor Refantazio is next.
Metaphor will sell most on PS5. I don't think Xbox marketing will change anything.Metaphor Refantazio is next.
I hope not. Metaphor is my most anticipated game for the rest of the year and I know it's gonna slap. The Persona/SMT franchises are one of the best out there.This is what you get for marketing your niche jrpg with Xbox. Metaphor Refantazio is next.
You are assume that people know about Metaphor and that it's coming to PS5.Metaphor will sell most on PS5. I don't think Xbox marketing will change anything.
Of course will change.Metaphor will sell most on PS5. I don't think Xbox marketing will change anything.
Funny how no one is ever offended on behalf of Nintendo for games being exclusively off their console right? Almost as if the media only have a hate boner for one platformWhy did square enix released this on Xbox but not on Nintendo? That’s a huge mistake
Metaphor will sell most on PS5. I don't think Xbox marketing will change anything.
This was likely planned well in advance, And come on its not like a mana game will be a super smash hit, its a niche jrpg series and I bet even atelier has more fans than mana. You can add in the xbox marketing with no switch release and its a recipe for failure, Shame the game does look very pretty.Mana was launched on the 29th. Ummm same day this was made news.
So they were axed without even seeing sales performance.
Kinda dirty.
They had the numbers from preorders, trailers/social media and launch sales to retailers plus sales of recent simlar games. In additional to internal reviews (both from gamedevs and PR members who previously were in the gaming press), gaming media reviews and feedback from playtesting with players of their target user group. And more things I may forget now.Mana was launched on the 29th. Ummm same day this was made news.
So they were axed without even seeing sales performance.
Kinda dirty.
They got done dirty. Decent launch and reception for a niche jrpg.
That's what you get for accepting the bag from xboxNay
Trials of Mana
Launch Satuday's CCU peak - 11,551
Launch Sunday's CCU peak - 11,998
When you factor in that Steam's presence in Japan/China/Asia is much increased from 2020 to 2024, that's not great at all. Especially since this is a new title with seemingly more budget than the previous outing(at least that's what the scope/visuals suggests).
Then you had the fact that there's no Switch version and yeah... Huge sales regression from the last product in the franchise.
Edit: A few words, some typos.