Persona 3 Reload ‘Daily Life’ trailer Released

John Elden Ring

The Thread Maker
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5 Jul 2022
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ATLUS has released a new trailer for Persona 3 Reload introducing the game’s daily life elements, including school life, after school, dormitory life, and days off.

Watch the trailer below.


 
24 Jun 2022
3,774
6,476
This game finna sell like 3 copies. Wild that even Sega/Atlus on their own can't do trailers mentioning the other platforms or just being platform-agnostic altogether. Even with the COD deal ABK were still able to make general COD adverts that mentioned no platforms.

Microsoft really are the most hypocritical when it comes to these types of deals.
 

AshHunter216

Banned
8 Jan 2023
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This game finna sell like 3 copies. Wild that even Sega/Atlus on their own can't do trailers mentioning the other platforms or just being platform-agnostic altogether. Even with the COD deal ABK were still able to make general COD adverts that mentioned no platforms.

Microsoft really are the most hypocritical when it comes to these types of deals.
Apparently Playstation Japan is allowed to mention this game at least.
 

Shadow2027

Well-known member
15 Dec 2023
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And despite all the marketing, it will still sell like shit on Xbox and more on Playstation.
Was never going to sell anywhere close to playstation or nintendo. Key being it will still sell abysmally on xbox. Most who played royal on gamepass dropped before the first achievenent think 40% made it that far even
 
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Infinity

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18 Nov 2023
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This game finna sell like 3 copies. Wild that even Sega/Atlus on their own can't do trailers mentioning the other platforms or just being platform-agnostic altogether. Even with the COD deal ABK were still able to make general COD adverts that mentioned no platforms.

Microsoft really are the most hypocritical when it comes to these types of deals.
Game wasn't going to sell that crazy anyway. It's a remake of vanilla persona 3. Marketing has nothing to do with it.....
 
24 Jun 2022
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Apparently Playstation Japan is allowed to mention this game at least.

Yeah, because Microsoft's deal is for non-Japanese/Asian territories, apparently.

Basically the markets where Persona was expanding the fastest when Sega/Atlus were still able to outright mention PlayStation. It'll be interesting to see how much that expansion slows down now with these marketing deals tied to a struggling console brand in Xbox (which is shrinking compared even to its last gen iteration).
 

Infinity

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Yeah, because Microsoft's deal is for non-Japanese/Asian territories, apparently.

Basically the markets where Persona was expanding the fastest when Sega/Atlus were still able to outright mention PlayStation. It'll be interesting to see how much that expansion slows down now with these marketing deals tied to a struggling console brand in Xbox (which is shrinking compared even to its last gen iteration).
Persona Fans know these games are playable on playstation. Its not a problem. Persona 3 remake will be made playable everywhere. Also Persona 6 will sell gang busters now that persona isnt bogged down by 1 platform. Persona 6 10 millions units sold first year. IF the game is good as their past titles. Only thing i dont like about the xbox persona marketing deal is game pass. Game Pass is shit.
 
24 Jun 2022
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Persona Fans know these games are playable on playstation. Its not a problem. Persona 3 remake will be made playable everywhere. Also Persona 6 will sell gang busters now that persona isnt bogged down by 1 platform. Persona 6 10 millions units sold first year. IF the game is good as their past titles. Only thing i dont like about the xbox persona marketing deal is game pass. Game Pass is shit.

You don't seem to understand. Current Persona fans know these games are playable on PlayStation, but what about would-be new fans who aren't aware of the IP or keep up with news regarding it? If they're in the West, chances are they are completely oblivious to Persona 3 Reload being a PlayStation game unless they're a core enthusiast who's already a fan of the franchise in the first place.

So effectively, Sega/Atlus are gimping growth of the IP on PlayStation by excluding it from all Western marketing for the upcoming remake. They're denying the platform that, by virtue of having many more players, naturally provides more potential growth. It's either that or they suspect the IP will never grow much beyond where it currently is, because statistically speaking the audience on Xbox would be a fraction of what it is on PlayStation, which is already a small fraction of the totoal PlayStation install base.

And in terms of B2P growth, that would proportionally hold true when scaling for future customer growth across both platforms. Sega/Atlus should know this looking at the sales results for Soul Hackers 2 on Xbox vs. the other platforms. There's a reason most JRPGs just sell better on PlayStation and Nintendo, and I don't see this Game Pass strategy really leading to organic bolstering of B2P sales on Xbox for Atlus's games, which is what they and Sega really want out of this deal, whether they publicly say so or not. That's what any independently functioning publisher would want...unless of course they're internally floating the idea of a MS acquisition and want to use these Game Pass deals to measure engagement metrics. But that's a whole different realm of speculation.

Also you are 100% delusional to think Persona 6 is going to do 10 million units in its first year. The IP hasn't had anywhere near that type of growth on Xbox or even Steam to drum up an organic B2P audience that could uplift it to 10 million in even 3-4 years, let alone one. Not as a full-priced game and likely not even as a more budget-priced release. You people have to start actually being realistic about this IP's selling power. If it had the level of growth we've seen with Dark Souls games, then maybe 10 million Year 1 would be possible.

But the truth is, Persona simply isn't at that level. It's not at Final Fantasy's level, either, and that's done maybe 4 million or a bit more so far in its first six months of release on a single platform. We still don't even know the release schedule for Persona 6 i.e if it's a timed exclusive to PS5 or not, though I personally wouldn't bet on it. Even so, assuming the brand now has even half the selling power of Final Fantasy or Dragon Quest (two much larger franchises), if 6 were multiplat from Day 1 and there is no Switch 2 version at the time it could maybe do ~3 million in its first year. 3.5 million as a realistic maximum, and that would still require it be an excellent game and not have gimped marketing.

Which would mean, Sega/Atlus have to actually mention non-Xbox platforms like PS5 and Steam in their Western marketing, and if this deal with Microsoft extends to even Persona 6, then that won't happen. Imagine gimping sales potential on your bigger platforms, imagine gimping fanbase growth in general, just for a $$ bag from Microsoft that may or may not involve Game Pass (further suppressing B2P sales).
 

Infinity

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18 Nov 2023
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You don't seem to understand. Current Persona fans know these games are playable on PlayStation, but what about would-be new fans who aren't aware of the IP or keep up with news regarding it? If they're in the West, chances are they are completely oblivious to Persona 3 Reload being a PlayStation game unless they're a core enthusiast who's already a fan of the franchise in the first place.

So effectively, Sega/Atlus are gimping growth of the IP on PlayStation by excluding it from all Western marketing for the upcoming remake. They're denying the platform that, by virtue of having many more players, naturally provides more potential growth. It's either that or they suspect the IP will never grow much beyond where it currently is, because statistically speaking the audience on Xbox would be a fraction of what it is on PlayStation, which is already a small fraction of the totoal PlayStation install base.

And in terms of B2P growth, that would proportionally hold true when scaling for future customer growth across both platforms. Sega/Atlus should know this looking at the sales results for Soul Hackers 2 on Xbox vs. the other platforms. There's a reason most JRPGs just sell better on PlayStation and Nintendo, and I don't see this Game Pass strategy really leading to organic bolstering of B2P sales on Xbox for Atlus's games, which is what they and Sega really want out of this deal, whether they publicly say so or not. That's what any independently functioning publisher would want...unless of course they're internally floating the idea of a MS acquisition and want to use these Game Pass deals to measure engagement metrics. But that's a whole different realm of speculation.

Also you are 100% delusional to think Persona 6 is going to do 10 million units in its first year. The IP hasn't had anywhere near that type of growth on Xbox or even Steam to drum up an organic B2P audience that could uplift it to 10 million in even 3-4 years, let alone one. Not as a full-priced game and likely not even as a more budget-priced release. You people have to start actually being realistic about this IP's selling power. If it had the level of growth we've seen with Dark Souls games, then maybe 10 million Year 1 would be possible.

But the truth is, Persona simply isn't at that level. It's not at Final Fantasy's level, either, and that's done maybe 4 million or a bit more so far in its first six months of release on a single platform. We still don't even know the release schedule for Persona 6 i.e if it's a timed exclusive to PS5 or not, though I personally wouldn't bet on it. Even so, assuming the brand now has even half the selling power of Final Fantasy or Dragon Quest (two much larger franchises), if 6 were multiplat from Day 1 and there is no Switch 2 version at the time it could maybe do ~3 million in its first year. 3.5 million as a realistic maximum, and that would still require it be an excellent game and not have gimped marketing.

Which would mean, Sega/Atlus have to actually mention non-Xbox platforms like PS5 and Steam in their Western marketing, and if this deal with Microsoft extends to even Persona 6, then that won't happen. Imagine gimping sales potential on your bigger platforms, imagine gimping fanbase growth in general, just for a $$ bag from Microsoft that may or may not involve Game Pass (further suppressing B2P sales).
When the game finally launches, You will see it being marketed on PlayStation. Marketing isn't really that big of a deal anymore imo. You got word of mouth, social media etc. You put too much stock in marketing. Xbox putting their logo on persona 3 remake is a nothing burger. It won't disrupt anything like you're claiming.

They're not gimping anything in the western market. Xbox and PC have way more of the western market then PS5, which only has 50 million users. Xbox and PC, PS5 launch puts the game in way more hands then just PS5.

Finally Fantasy isn't that big. Popular series but no blockbuster. FF 15 did 10 million copies multi plat, FF 16 might be at 4 million. Persona 6 is the persona game that will leap frog FF by a large margin. Persona games typically review much better then the latest mainline FF games. Perona 6 has a lot of hype behind it because of the critical acclaimed persona 5. Persona 5 is one of the best jrpgs ever if not the best. Gaming has gotten way more popular since 2016, especially on pc. Persona 5 and 4 all the spinoffs arrived on pc very late. That is why the sales were good on pc but not great. Games sell the best on pc when their piping hot and don't arrive to a platform 7 years later or even 10 years later.... So you can't even hold that against them. Nice try though. As long as persona 6 is great it will do 10 million first year easily.
 

Nhomnhom

Banned
25 Mar 2023
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I'll buy it for $10 on PC or PlayStation if it never makes it to PS+.

Sega deserved to live or die by the success these games have on Xbox.
 
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