PlayStation 1st party games $60 on PC and $70 on PS5.

Should PS5 1st party games be permanently discounted once they get ported to PC?


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JAHGamer

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I checked PlayStation games out on Steam for the first time since their big sale is plastered all over the front page (terrible way to counter Starfield release btw). And I see that TLOU Part 1 Remake, Rift Apart, and Returnal are all $60 on Steam, so I check what they're priced at on PS store and they're STILL $70 on PS5. Why? Obviously you can buy them discounted on PS5, but regardless there should be price parity. The game on sale on PC will still always be cheaper than the game on sale on PS5.

It's bad enough that PS5 owners will have to cough up $80 a year just to play Sony's 1st party live service games online while PC doesn't. The least they can do is *permanently* discount prices once a game is released to PC. If you think otherwise, you're part of the problem...we saw Xbox console gamers become 2nd class citizens and now it looks like PlayStation console gamers are about to share the same fate.

We as a community have to speak up and put a stop to this now before it becomes really bad like Xbox. (Jim Ryan apologists need not reply.)
 

shrike0fth0rns

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9 Dec 2022
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I checked PlayStation games out on Steam for the first time since their big sale is plastered all over the front page (terrible way to counter Starfield release btw). And I see that TLOU Part 1 Remake, Rift Apart, and Returnal are all $60 on Steam, so I check what they're priced at on PS store and they're STILL $70 on PS5. Why? Obviously you can buy them discounted on PS5, but regardless there should be price parity. The game on sale on PC will still always be cheaper than the game on sale on PS5.

It's bad enough that PS5 owners will have to cough up $80 a year just to play Sony's 1st party live service games online while PC doesn't. The least they can do is *permanently* discount prices once a game is released to PC. If you think otherwise, you're part of the problem...we saw Xbox console gamers become 2nd class citizens and now it looks like PlayStation console gamers are about to share the same fate.

We as a community have to speak up and put a stop to this now before it becomes really bad like Xbox. (Jim Ryan apologists need not reply.)
Why does ps has to do anything to counter starfield on steam? If ppl want to play starfield ps can’t really do anything to change their minds. Ps fans are getting to invested in talking about this trash ass mid fcking ugly dated game.

Yeah pc gamers are really first class citizens they wait 2-3 for ps exclusive. I’m not speaking up on sht. Jim Ryan is doing a great job and u guys keep crying over nothing.
 
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JAHGamer

JAHGamer

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8 May 2023
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Why does ps has to do anything to counter starfield on steam? If ppl want to play starfield ps can’t really do anything to change their minds. Ps fans are getting to invested in talking about this trash ass mid fcking ugly dated game.

Yeah pc gamers are really first class citizens they wait 2-3 for ps exclusive. I’m not speaking up on sht. Jim Ryan is doing a great job and u guys keep crying over nothing.
“2-3 years” lol, TLOU was a few months, live service games are day and date. Stop being delusional. Day and date single player games are only a matter of time because of people like you.

And did you not read the last sentence in my post? The one in parentheses and highlighted in blue? I only want constructive dialogue, not the CEO and corporate worship that you love to do. PlayStation is becoming another Xbox, and PlayStation fans are becoming like Xbox fans, sad to see.
 

Systemshock2023

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To be fair, PS first party games on sale can be had for cheaper on console as they don't have to share revenue with steam/GOG/Epic and bought at retail or used.

No first party game on PC has had a 75% discount yet and their base price was never reduced. HZD and Days Gone have 67 percent discount.
 

Yurinka

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It's bad enough that PS5 owners will have to cough up $80 a year just to play Sony's 1st party live service games online while PC doesn't. The least they can do is *permanently* discount prices once a game is released to PC.

Why not to make free all consoles and AAA games? $0
 
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Yurinka

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“2-3 years” lol, TLOU was a few months, live service games are day and date. Stop being delusional. Day and date single player games are only a matter of time because of people like you.
Time between their PC port and their original PS release:

TLOU: on PC 10 years
Uncharted 4: 6 years and a half
Uncharted Lost Legacy: 5 years and a couple months
Spider-Man: 4 years
Horizon: 3 years and a half
Spider-Man Miles Morales: 2 years (+/- 1 month)
Sackboy A big Adventure: 2 years(+/- 1 month)
Ratchet Rift Apart: 2 years(+/- 1 month)
Days Gone: 2 years (+/- 1 month)
Returnal: 2 years (+/- 1 month)


Guns Up: 2 years (+/- 1 month)
Predator Hunting Grounds: 1 year
Everybody's Gone to the Rapture: 8 months
Helldivers: day one
 
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JAHGamer

JAHGamer

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To be fair, PS first party games on sale can be had for cheaper on console as they don't have to share revenue with steam/GOG/Epic and bought at retail or used.

No first party game on PC has had a 75% discount yet and their base price was never reduced. HZD and Days Gone have 67 percent discount.
That’s incorrect, I remember in the last psn sales are equal to or worse what Steam is, which automatically makes it worse since they’re older versions.
 
25 Jul 2022
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Not sure what your point is, said it yourself those games can be bought at a discount on PS5 right now so….just, do, that?!

Also can anyone help me understand how it benefits you or PlayStation to remove the PC ports from steam. I’m struggling to think of a good reason other than I WaNt mY TrUe ExCluSiVeS.
 

Yurinka

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Please follow instructions
Please follow yourself this other instructions

Not sure what your point is, said it yourself those games can be bought at a discount on PS5 right now so….just, do, that?!

Also can anyone help me understand how it benefits you or PlayStation to remove the PC ports from steam. I’m struggling to think of a good reason other than I WaNt mY TrUe ExCluSiVeS.
PC ports give them extra revenue and profit, something helpful for their very expensive and risk AAA games. Plus also help them new countries and users who never will buy a console. PC ports didn't negatively affect their console sales or game sales on console at all: they continue breaking records on console. I don't see any negative effect of porting 2+ years old games to PC.

Seems it's just another case of childish whining over fantasy issues that don't exist just to complain about Sony for no reason.

A new PlayStation president can possibly go back to full exclusives.
The opposite, executives always want to grow their market, userbase, revenue and profits.

This is why Sony is expanding their market to platforms like PC, mobile, movies and tv shows, plus new Asian countries like China, Korea or India.

In PC they found that with cheap ports of old games made in a few months with a few people they can make hundreds or millions of dollars in revenue and profit, reaching to millions of new players with zero negative effect for their console busines. It would be retarded to stop their PC business, they won't do it.

A new president -or the current one in several years from now- will try to find new markets to grow instead of trying to exit for no reason very profitable markets where they already are.

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Bryank75

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Where’s the 3rd option? No first party games on PC.

That is how it should be, the PC ports have sold far less than they expected and some have been unmitigated failures.

Putting games in more places, makes them less special, less prestigious.... not more. Especially in the current times where high level AAA story games are generally few and far between or far less common to drop.

Nintendo has built that association between their IP's and hardware so strongly that nobody can avoid buying into their platform if they want to enjoy that quality.

Likewise, that should be the PlayStation method.... if you want to enjoy PlayStation, first party quality, you need a PlayStation console- FULL STOP.

Offering the games at a cheaper price on PC, just devalues both the games and the console. It undermines PlayStation overall, along with their recent behavior....increasing PSMinus prices.
 
25 Jul 2022
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Please follow yourself this other instructions


PC ports give them extra revenue and profit, something helpful for their very expensive and risk AAA games. Plus also help them new countries and users who never will buy a console. PC ports didn't negatively affect their console sales or game sales on console at all: they continue breaking records on console. I don't see any negative effect of porting 2+ years old games to PC.

Seems it's just another case of childish whining over fantasy issues that don't exist just to complain about Sony for no reason.

Exactly, everyone knows one of the biggest worries in todays gaming is the sustainability of funding big AAA games costing hundreds of millions plus marketing costs on top. PlayStation have created an aftermarket for their games on PC mitigating some financial risk. They may not sell gangbusters but have long tails of money funnelling back to help develop new games. With the ultimate feedback loop of FOMO pc players needing a PS5 to play Ragnorok, Forbidden west etc.

Where is the negative? Not software and hardware as they’re doing great. Further increased by PC players who never tried PS games before. So yeah unfortunately it does appear to be childish whining. Or those that don’t like change even if it indirectly benefits them.
 
24 Jun 2022
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Time between their PC port and their original PS release:

TLOU: on PC 10 years
Uncharted 4: 6 years and a half
Uncharted Lost Legacy: 5 years and a couple months
Spider-Man: 4 years
Horizon: 3 years and a half
Spider-Man Miles Morales: 2 years (+/- 1 month)
Sackboy A big Adventure: 2 years(+/- 1 month)
Ratchet Rift Apart: 2 years(+/- 1 month)
Days Gone: 2 years (+/- 1 month)
Returnal: 2 years (+/- 1 month)


Guns Up: 2 years (+/- 1 month)
Predator Hunting Grounds: 1 year
Everybody's Gone to the Rapture: 8 months
Helldivers: day one

You do notice the trend though, right? The windows are shrinking. You go from 10 years to 6, to 5, to 4, to 3, now it's 2 years for traditional 1P AAA games, 1 year to a few months for some 1P GaaS titles and Day 1 for select 1P GaaS games.

How long do you think the 2 year window for 1P traditional AAA games will hold? Even at 2 years, that sets a dangerous precedent because enough enthusiasts may just drop their FOMO and can stand to wait to play more of these games, wait to get them on PC, find themselves doing more of their 3P purchases on PC and eventually using PC for their gaming needs instead of a PlayStation.

This is already a problem we've seen occur with Xbox in real-time over the past 5-8 years; it's not a sudden onset, it takes time to gradually occur. What we don't want is to see PlayStation follow this same fate, because unlike Microsoft, Sony has no vested interests in the PC space (no dominant PC OS, no dominant API suite for game development on PC, no lucrative OEM licensing deals for a dominant PC OS on OEM PCs, etc.), and their console gaming revenue actually constitutes a major portion of their corporate revenue, unlike Xbox does for Microsoft.

So, in the case that ends up happening, Sony has much more to lose. It would be somewhat mitigated by having a launcher and storefront of their own on PC that they prioritize and push heavily, but it'd have to be a real effort, considering how entrenched Steam is. But they can never get as good a deal with Valve on Steam, as they can with their own storefront & launcher.

Exactly, everyone knows one of the biggest worries in todays gaming is the sustainability of funding big AAA games costing hundreds of millions plus marketing costs on top. PlayStation have created an aftermarket for their games on PC mitigating some financial risk. They may not sell gangbusters but have long tails of money funnelling back to help develop new games. With the ultimate feedback loop of FOMO pc players needing a PS5 to play Ragnorok, Forbidden west etc.

Where is the negative? Not software and hardware as they’re doing great. Further increased by PC players who never tried PS games before. So yeah unfortunately it does appear to be childish whining. Or those that don’t like change even if it indirectly benefits them.

The reported profits Sony made from their PC ports in FY '22 would not be enough to cover even two 1P traditional AAA games development. That's how little those PC profits actually were, go look back at the numbers.

There are much better ways to reign in costs of AAA game development than potentially cheapening and debasing the value proposition of your own gaming console by training an audience to get PC ports in shorter and shorter windows. AI implementation into the development pipeline is one example (though this needs to be regulated). Maybe not always hiring the biggest costs-demanding VAs and Hollywood script writers would also help; if Kojima wants to hire a bunch of big actors, directors and musicians for his game okay but he's either got some really advantageous financial deal with them or that's other investors willing to foot the big bill due to Kojima's industry status. But that should be the exception, not the rule.

Also, like Nintendo, Sony could equally just train their customer base to buy the games at full price or near-full price via slower movement to sales and less sales as a whole, or do a pay-installment program for new releases where people can pay in monthly installments the cost of the game, while still getting it Day 1. There are a good deal of ways they can manage costs for AAA game development without relinquishing vertical integration within their own full ecosystem (the one where they have the most input and control of frontend & backend). Taking a few more lessons from Nintendo in that regard wouldn't hurt, it'd help.