Remnant 2 DLC and patch notes.

Gamernyc78

MuscleMod
28 Jun 2022
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Update 4/23 Dlc launch trailer.


Update 4/18



In this upcoming DLC for REMNANT II, players will piece together the forgotten history of the lost tribe of Yaesha as they attempt to quell the vengeful wrath of an ancient stone spirit called Lydusa. Navigate the lingering traces of torment, treachery, and death that haunt the land's once proud ziggurats, as Lydusa's living stones wander the crumbling remnants of an ancient civilization in search of fresh blood. In a brand-new storyline, players must uncover the secrets of the lost tribe by exploring a mysterious new area within the world of Yaesha. In this strange new location, players will traverse new dungeons, acquire powerful gear—including a new Archetype, “The Invoker"— meet unexpected allies, and face new threats in their quest to return some semblance peace to the forgotten kingdom.

I cannot wait! I really enjoyed this game so I'm ready.






Remnant 2
LANGUAGEENGLISHDEUTSCHFRANÇAISITALIANOPУССКИЙESPAÑOL


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https://www.arcgames.com/en/storefront/remnant-ii/4129


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ALLCOMMUNITYUPDATE NOTES

REMNANT 2 - DLC 1 - THE AWAKENED KING​

This first DLC release for Remnant II will launch on PC, PlayStation 5, and Xbox Series X|S on November 14 for $9.99.​

By PWE_Dash November 01, 2023, 09:55 AM

The One True King, a figure steeped in lore, has been roused from his slumber and is on a bloodthirsty quest for vengeance. Corrupted by the sinister Root during his near-death repose, the mad king now views betrayal around every corner, launching a relentless campaign of retribution. The Awakened King DLC tells the tale of his vengeance.
This first DLC release for Remnant II will launch on PC, PlayStation 5, and Xbox Series X|S on November 14 for $9.99. Fans can purchase the DLC Bundle for $24.99 on November 14 to get The Awakened King DLC and have access to the two additional packs once they are available sometime next year. Those who purchased the Ultimate Edition of REMNANT II will have access to the DLC at no additional cost.
The Ominous Arrival
The tale begins when the One True King's cursed castle materializes on the shores of a Dran coastal town. As the once-peaceful locale grapples with this otherworldly intrusion, the tides grow turbulent, and the weather spirals into chaos. From the depths of the abyss emerge creatures of untold horror, leaving in their wake an abundance of mysteries waiting to be unraveled.
A Brand New Storyline
In the upcoming DLC, players are thrust into a riveting new storyline, one that peels back the layers of intrigue surrounding the One True King. As survivors venture into a mysterious area within the expansive world of Losomn, they'll be tasked with unearthing the secrets concealed in the shadows.
The Perilous Journey
Within this enigmatic location, survivors will navigate uncharted dungeons, acquiring potent equipment and forming unexpected alliances. Yet, their path is fraught with danger as they confront fresh threats in their relentless quest to reach the One True King and put an end to his reign of terror.

The Awakened King Features

Here's a detailed breakdown of the exciting features to expect in The Awakened King DLC:
New Storyline, Dungeons, and Area in the World of Losomn: Delve deeper into the mysterious realm of Losomn, and uncover the harrowing narrative of the One True King, whose mind has been tainted by the Root's corruption, driving him to seek revenge against those who oppose him.
Introducing The Ritualist Archetype: This new character archetype excels at utilizing status effects to torment their foes. Further details about this enigmatic figure will be unveiled as the DLC's launch date draws near.
A Wealth of Items and Powerful Weapons: Equip your survivor with a wide array of new weapons, modifications, amulets, and rings, essential for survival in the perilous, redesigned Losomn.
New Bosses, Characters, and Fearsome Creatures: The ocean depths yield mysterious threats and survivors of unknown origin, adding new layers of challenge for players as they traverse the chaos-ridden streets.
Prepare to embark on an unforgettable journey, confronting terror and uncovering the secrets that lie within. Stay tuned for updates and keep an eye on Remnant II for an experience like no other.
 

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Lord Mittens

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1 Jul 2022
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THE AWAKENED KING DLC - PATCH NOTES​

The Awakened King has arrived!​

By Fero November 14, 2023, 09:00 AM

== The Awakened King DLC Launched ==​


--Quality of Life--​

[ General ]
- Added matchmaking regions. You will be prompted for your region on first startup and can change it later if necessary. When you are searching for a public game, it will only show users in your region, and your region will determine which users can see your public games. Friends’ games are always visible, regardless of region settings.
- Fixed an issue where player’s data wasn’t always saved when a host quit or kicked them from a session.

[ Enemies ]
- Increased global spawn rate for aberrations.

--Bug Fixes--​

[ Progression & Rewards ]
- Fixed an issue where “Carnage in C-Minor” Achievement / Trophy was not able to be acquired.
- Fixed an issue where Scroll of Binding was not able to be acquired.

[ Archetypes ]
= Engineer =
- Fixed an issue where Flamethrower Turret projectile was misaligned.
= Handler =
- Fixed an issue where a player could be executed while very good boy was reviving them and cause the player to become immobilized.
= Archon =
- Fixed an issue where some enemies would not take damage from Havoc Form’s Lightning Tendrils attack.

[ Gear / Items ]
- Fixed an issue where Fae Shaman Ring was not working as intended with Dense Silicon Ring.
- Fixed an issue where One-Eyed Joker amulet was affecting projectiles heading direction
- Fixed an issue where Energized Neck Coil would play explosion vfx incorrectly in multiplayer.
- Fixed an issue where Rotted Arrow mod explosion was negated when shooting metal fence in some location in Losomn.
- Fixed an issue where Crescent Moon Moonlight Barrage mod failed to return to player when Hunter’s Shroud skill was active.
- Fixed an issue where Merciless Bleed was incorrectly triggering with Bandit Mutator.
- Fixed an issue where players were able to bypass some doors using World’s Edge charge attack.
- Fixed an issue where Tomb Dweller’s ring was not stacking 3 times.
- Fixed an issue where Corrupted Meridian was not scaling correctly with intended damage type.
- Fixed an issue where Corrupted Shards could be sold to vendors, this was not the intention and has been removed.
- Fixed an issue where Corrupted Merciless was not applying Bleed when Bloodshot mod was active.
- Fixed an issue where Shocker mutator didn’t scale with weapon level or show as active when charged.
- Fixed an issue where Energy Wall mod was emitting bright lights when mod power was full.
- Fixed an issue where Fae Bruiser ring was triggering on destroying breakables.
- Fixed an issue where Killswitch mod wasn’t requiring a switch to ranged weapon to proc and damage wasn’t scaling off of weapon level.
- Fixed an issue where Sequenced Shot would not proc correctly, now it requires all subsequent shots to be charged shots to proc.
- Fixed an issue where some items would persist across all worlds and not be able be picked up.
- Fixed an issue where kills with Scattershot would not proc fragmented shot.
- Fixed an issue where Beta Ray mod had an increased range when attached to an enemy.
- Fixed an issue where Detonation Trigger was not applying the correct damage with Corrupted and regular versions of Aphelion mod.

[ Enemies ]
- Fixed an issue where aberration in Twisted Chantry would not path to player correctly on stairs.
- Fixed an issue where Trapper affix was not being removed once the aberration was defeated.
- Fixed an issue where the Cube Boss would glitch creating a safe spot.
- Fixed an issue where the Custodian’s Eye VFX would linger after death.
- Fixed an issue where Shaed Knight’s auras were not visible to clients.
- Fixed an issue where Gwendil: The Unburnt’s bombs were not able to be shot while in her hand.
- Fixed an issue where Metaphysical Tal’Ratha was unable to have Burn status applied to him.
- Fixed an issue where the Fae Praetor couldn’t be hit while being kicked away after grabbing a player.
- Fixed an issue where Root Flyers could grab players while on elevators and get stuck.

[ UI ]
- Fixed an issue where some Mods did not update their descriptions when equipping rings that changed Mod Damage.
- Fixed an issue where some aberrations were missing their health bar.
- Fixed an issue where the doorway to the Lost Temple in the Faithless Thicket was showing up as a side dungeon in the minimap.

[ Misc Fixes ]
- Fixed an issue where some collision could trap players on Yaesha.
 
8

8BiTw0LF

Guest
Completed on veteran. Got the new archetype, armor and "staff". Will do an apocalypse run tomorrow.
 
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Sircaw

Pro Flounder
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20 Jun 2022
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How is the Dlc looking, guys,

Love the main game.

Is it possible to start a new class just for the Dlc alone or is their not enough content in it?
 
OP
OP
Gamernyc78

Gamernyc78

MuscleMod
28 Jun 2022
20,386
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How is the Dlc looking, guys,

Love the main game.

Is it possible to start a new class just for the Dlc alone or is their not enough content in it?
About four hours long and it's connected to losom. I've fought about two bosses and am enjoying it! It's only $10 you can't go wrong.
 
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