Rise of the Ronin Game Director Teases Hard Mode Difficulty, 'Challenging' Post-Game Content
Rise of the Ronin Game Director Teases Hard Mode Difficulty, 'Challenging' Post-Game Content - IGN
Team Ninja says fans of its work will find Rise of the Ronin’s hard mode to be just as difficult as some of the studio's past games, and there will be plenty to keep players entertained before and after the credits.
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“The equivalence of hard difficulty that's in the game is that it provides an experience that's similar to our previous titles in terms of combat difficulty,” Yasuda said.
He continued, saying Twilight will offer “a similar sense of intensity,” but there will also be more to do after the credits roll: “There's also post-game content that is challenging that players can also enjoy.” While Hayashi says the team wanted to create an experience "that could be enjoyed by a wide range of players," it sounds like those looking to test their skills won't be disappointed.
Part of what will keep players on their toes is Rise of the Ronin’s variety. Although this more grounded Team Ninja title won’t feature heavy fantasy elements like we’ve seen in some of the studio's past games, Yasuda teases an array of enemies to encounter.