S. Squad: Kill the Just. League alpha NDA has been lifted. New gameplay. Planning 'Hundreds' of Possible Build Combos & major post launch support.

Gamernyc78

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We should be hearing alot more about the game. Fir some reason actual tweet not showing so embedded a picture of it.

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Plus 28 mins new gameplay..


Alsoooo...

Suicide Squad Planning 'Hundreds' of Possible Build Combinations Along With Major Post-Launch Support​

 
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AllBizness

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People that were in the beta are speaking out now that the NDA has been lifted, and well, the game is a steaming pile of poop.
 
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Kx11

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Hey they told me "Days Gone" was bad to mediocre and imo it's one of the best games I ever bought son, dead ass!

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Gamernyc78

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Suicide Squad Planning 'Hundreds' of Possible Build Combinations Along With Major Post-Launch Support​


At launch, we’re looking at hundreds of possible combinations and permutations for builds across our four characters, and this is something we’re adding A LOT to in post launch. We’re not supposed to talk about that today though, but I’m really excited for you all to see the cool stuff we’ve got cooking.”

Rocksteady names a few “core parts” of builds that will allow players to customize their playstyle, including things like gear and eight loadout slots. Things like Afflictions, meanwhile, can then be applied to melee weapons and grenades, creating effects, such as Deep Freeze and Diablo Blaze, based on other DC characters.

Suicide Squad: Kill the Justice League players can also toy with Talent Trees and traversal mechanics, which allow players to make the most of their villain’s abilities. Rocksteady seems confident that fans will have plenty of options when it comes to how they choose to build each character. Rydby’s entire explanation can be seen below:

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Gediminas

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Suicide Squad Planning 'Hundreds' of Possible Build Combinations Along With Major Post-Launch Support​


At launch, we’re looking at hundreds of possible combinations and permutations for builds across our four characters, and this is something we’re adding A LOT to in post launch. We’re not supposed to talk about that today though, but I’m really excited for you all to see the cool stuff we’ve got cooking.”

Rocksteady names a few “core parts” of builds that will allow players to customize their playstyle, including things like gear and eight loadout slots. Things like Afflictions, meanwhile, can then be applied to melee weapons and grenades, creating effects, such as Deep Freeze and Diablo Blaze, based on other DC characters.

Suicide Squad: Kill the Justice League players can also toy with Talent Trees and traversal mechanics, which allow players to make the most of their villain’s abilities. Rocksteady seems confident that fans will have plenty of options when it comes to how they choose to build each character. Rydby’s entire explanation can be seen below:

View attachment 3629
''planning''. everything enough to know. another nonsense. hundreds, really? why not thousands? the more, the better?

in previews, there are pretty damning statements like that all character feels pretty same, while some have mediocre traversal to shit traversal. and all around, pretty basic gaas shit.
 
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