Slitterhead | Review Thread

John Elden Ring

The Thread Maker
Content Creator
5 Jul 2022
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United States
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Game Information

Game Title
: Slitterhead

Platforms:

  • PlayStation 5 (Nov 8, 2024)
  • PlayStation 4 (Nov 8, 2024)
  • Xbox Series X/S (Nov 8, 2024)
  • PC (Nov 8, 2024)
Trailer:

Developer: Bokeh Game Studio

Publisher: Bokeh Game Studio

Review Aggregator:

OpenCritic - 68 average - 37% recommended

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Metacritic - 60 average based on 20 Critic Reviews

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Critic Reviews


CGMagazine
- Justin Wood - 5 / 10

Ultimately, Slitterhead serves as a cautionary tale of high expectations meeting harsh realities and a reminder of how even the most anticipated projects can falter in execution.


COGconnected - Jaz Sagoo - 70 / 100

Quote not yet available


Capsule Computers - Claudio Meira - 7 / 10

Slitterhead delivers an intriguing horror story and fast action, but its exploration sections feel watered down, lacking in player agency.


Checkpoint Gaming - Charlie Kelly - 6.5 / 10

There's a decent time to be had in Slitterhead as a blood-wielding badass dealing with some dastardly demons in the striking and grungy concrete jungle of Kowlong. The game finds a satisfying balance of empowerment and challenge as you hijack body after body to topple your foes. Similarly, it's exciting to use these supernatural powers to traverse the land and uncover mysteries across the city. The game, however, is held back by an obtuse story, a frustrating lack of apt signposting in some missions, and an adventure you never really wrap your head around in its twelve-hour runtime. It may not make a huge mark on the horror action scene, but to the select few that vibe with its freakishness, it'll be an underrated gem for years to come.


GAMES.CH - Fabrice Henz - German - 74%

Quote not yet available


Gameliner - Bram Noteboom - Dutch - 3.5 / 5

Slitterhead offers a quirky, exotic horror-action experience with flaws in dialogue and gameplay, but those who embrace its oddities will find a bizarre, twist-filled story, intense monster combat, and a true cult-classic feel from Bokeh Game Studio.


GamingTrend - Henry Viola - 60 / 100

Slitterhead is the perfect definition of a game that doesn't know what it wants to be. It falters in both the action combat category as well as the horror genre, resulting in a middling experience overall.


IGN Deutschland - Michael Cherdchupan - German - 8 / 10

Slitterhead is a divisive horror game that will either fascinate or frustrate players. Its unique blend of action, body horror, and surreal storytelling, coupled with a haunting soundtrack by Akira Yamaoka, creates an unforgettable, albeit flawed, experience.


Metro GameCentral - GameCentral - 3 / 10

A deeply flawed attempt to combine survival horror with Devil May Cry style action, that tries to do a dozen things at once and succeeds at none of them.


Nexus Hub - Ryan Pretorius - 7 / 10

Slitterhead has 'cult classic' written all over it with its gritty atmosphere, unsettling creature designs and old-school appeal, though it lacks polish and a satisfying combat system.


Niche Gamer - Fingal Belmont - 9 / 10

Quote not yet available


PSX Brasil - Portuguese - 60 / 100

Quote not yet available


Press Start - 8.5 / 10

Slitterhead offers a refreshing and unique experience that pays homage to Bokeh's pedigree while still establishing its own identity. Despite some minor flaws, the game makes great use of its weird but wonderful narrative and ingenious possession mechanics to bewitch you from the beginning. With such a distinctive sense of direction and style, Slitterhead is an incredibly strong debut that firmly establishes Bokeh as a studio to watch.


Push Square - Sammy Barker - 7 / 10

Frustrating at times but fearlessly inventive, Slitterhead is an absolute must-play if you're looking for an original take on the survival horror genre. Serving as a spiritual successor to fan favourites like Siren, Gravity Rush, and Soul Sacrifice, this haunting tale about a body-hopping spirit – who uses humans as fodder to put a stop to the eponymous enemy – is a scintillating albeit occasionally undercooked debut from Bokeh Game Studios. Repetition and an overall lack of refinement do bring it down, but you'll be hard-pushed to find a more imaginative experience this year.


Rock, Paper, Shotgun - Unscored

An action horror game I respect for trying many interesting things, but one I can't recommend by virtue of it sucking my patience dry.


Spaziogames - Italian - 6.7 / 10

Slitterhead is a graphically and structurally rather old game that fails in any way to approach either modern productions or the other glorious works of the Keiichiro Toyama. The only good cues come in the form of the ability to control different characters through possession, which make the traversal and combat dynamics varied, but the dilution and repetitiveness of certain quests tend to dull enthusiasm soon.


The Outerhaven Productions - Scott Adams - 4.5 / 5

Slitterhead is a fun and satisfying horror combat game. It has a lot of variety in designs with plot twists that will keep you guessing after each chapter.


WellPlayed - James Wood - 8 / 10

Bokeh Game Studio's debut horror title is a game entirely out of time with its genre contemporaries and all the more wild, compelling, and beautiful for it. Satisfying combat and a generational eye for tone and design collide in the year's strangest beast.


Worth Playing - Chris "Atom" DeAngelus - 6.5 / 10

If you can get past the jankiness, Slitterhead has a certain quality that makes it oddly compelling. Everything from the plot to the gameplay and the graphics is a strange combination of insanely dated and bizarrely structured. It's a bizarre, shambling mess of a game that has a flavor all its own, but it never quite manages to come together into something cohesive.


ZTGD - Ken McKown - 6 / 10

Quote not yet available
 

DarkLordOtaku

Well-known member
18 Oct 2024
364
188
30
Upper Marlboro, Maryland
This is pretty rough as far as reviews are concerned. The launch trailers did look a little strange to me, but I'd hoped maybe they would've ironed things out by launch.

I think it'll unfortunately be a pass for me, except maybe on deep sale. However, if anyone is still planning on picking this up, I hope it's a nice experience!
 
12 Jan 2023
561
744
Ghostwire Tokyo got similar reviews iirc and I actually enjoyed it (minus the annoying tengus), this is the type of game I should try for myself. I'm I sucker for this type of obscure shit.
 
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