Sony should consider opening an AAA JRPG studio in Japan

Etifilio

Slyper
27 Jun 2023
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2,356
to develop games like The Legend Of Dragoon and Wild Arms, we don't need Final Fantasy, i'll always be a defender of having your own franchises rather than relying on third parties

Wildarmscase.jpg
Legend_of_Dragoon.jpg


PlayStation has no presence in the JRPG space, this can be a perfect opportunity to create a top of the top JRPG studio with the quality that only PS Studios can deliver, using proprietary engines such as Decima
 

Ico

Banned
8 May 2024
497
472
because Team Asobi is not the team for JRPGs, they're the Astro studio and i don't think it'll change, would be better to have a studio focused 100% on JRPGs

I think Team Asobi can totally be a better managed version of Japan Studios, having an Astro game and some smaller projects per generation, including JRPGs
 
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Etifilio

Etifilio

Slyper
27 Jun 2023
1,815
2,356
I think Team Asobi can totally be a better managed version of Japan Studios, having an Astro game and some smaller projects per generation, including JRPGs
JPRGs i'm referring to are not meant to be smaller projects... AAA JRPGs
 

Orangee

Well-known member
3 Mar 2024
473
488
to develop games like The Legend Of Dragoon and Wild Arms, we don't need Final Fantasy, i'll always be a defender of having your own franchises rather than relying on third parties

Wildarmscase.jpg
Legend_of_Dragoon.jpg


PlayStation has no presence in the JRPG space, this can be a perfect opportunity to create a top of the top JRPG studio with the quality that only PS Studios can deliver, using proprietary engines such as Decima
Legend Of Dragoon sold over a million on PS4/PS5 alone, when the remaster launched, so I could see Sony doing something with that IP tbh
 

Orangee

Well-known member
3 Mar 2024
473
488
Japan Studio was literally focused on smaller experiences, i'm talking AAA JPRGs with 150 - 200M dollars of budget for each game
Gamers also need to actually buy these big releases though. Look at Rebirth sales numbers.
Is there enough of a playerbase on PS5 for a AAA brand new JRPG to be worth funding?
 
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Zzero

Major Tom
9 Jan 2023
3,984
2,324
I think there's room for a new player at the high end of that space, but it can't have modern/industrial shit in it. They have to be meaningfully different from FF, Xenoblade, Persona, Ys, etc. Shockingly, "traditional" settings are so rare now that they have stopped being the norm and become the exception.
 
24 Jun 2022
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Japan Studio was literally focused on smaller experiences, i'm talking AAA JPRGs with 150 - 200M dollars of budget for each game

Please no. I don't think there's a large enough market for a $200 million JRPG that isn't Final Fantasy, and even Final Fantasy has had issues within that segment. Unless you want SIE to release that JRPG on every platform possible Day 1. At which point...what's going to be special about it maximizing the PlayStation console?

AAA JRPGs should probably stay closer to $75 million - $100 million budgets at most, and I think there are already studios SIE could partner with on a AAA or AA JRPG, like Level 5, NIS Japan, Arc System Works, or Vanillaware. Start modest and build up from there.
 
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arvfab

Slayer of Colossi
23 Jun 2022
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Please no. I don't think there's a large enough market for a $200 million JRPG that isn't Final Fantasy, and even Final Fantasy has had issues within that segment. Unless you want SIE to release that JRPG on every platform possible Day 1. At which point...what's going to be special about it maximizing the PlayStation console?

AAA JRPGs should probably stay closer to $75 million - $100 million budgets at most, and I think there are already studios SIE could partner with on a AAA or AA JRPG, like Level 5, NIS Japan, Arc System Works, or Vanillaware. Start modest and build up from there.

I never understood why Sony never tried to get Level 5 (at least we never heard anything about they trying). They could have had their own "Pokemon" like games, JRPGs, maybe some of them using some of their anime IPs.
Also a good studio to get some of the lost Japanese userbase back.

But maybe it's better they weren't bought back then, Sony would have probably closed them by now.