I am curious about how that mistake happened.
//TODO disable in prod
boolean devMode = true;
folks, these should be build-time environment variables in your CI/CD system, not hardcoded.Code://TODO disable in prod boolean devMode = true;
Somebody forgot to disable it
Probably too focused on potting the game to PC to do proper quality control. This was their buggiest release by far on day one, and their lack of quality control keeps showing.I am curious about how that mistake happened.
This is my take too. Sony never had these issues with first party nor did Spiderman 1. This is not coincidental no matter how many ppl try to convince me it is.Probably too focused on potting the game to PC to do proper quality control. This was their buggiest release by far on day one, and their lack of quality control keeps showing.