Tekken 8 has sold 2 million copies worldwide

Jim Ryan

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I was expecting higher... 3?

Hopefully more sales come through.

I think a 60 price point would have made it more popular but still a good performance.
 
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Gamernyc78

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I was expecting higher... 3?

Hopefully more sales come through.

I think a 60 price point would have made it more popular but still a good performance.
Yeah but I guess fir the fighting genre it's right on target.
 
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Gamernyc78

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I love the demo and I will buy this game for $30.
My only thing with buying later on is by tht time online is full of tryhards who've mastered it already lol but if you don't care much about tht, it's a gd plan.
 

flaccidsnake

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My only thing with buying later on is by tht time online is full of tryhards who've mastered it already lol but if you don't care much about tht, it's a gd plan.
i'm gonna spend a lot more time pulverizing friends and family than anyone on the internet. buying it at full price wouldn't make a difference since I don't have time to train on it like i'm trying to go pro.
 
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Evilnemesis8

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Yeah, a shame fighting games don't usually light up the charts anymore but these are gd sales either way and it'll sell more.

Yeah both SF6 and T8 are doing faster and better numbers than previous titles, but this just illustrates that the genre has stagnated in terms compared to other great games in their respective genres.
10M multiplat sellers used to be uncommon, now it's pretty common and 20M+ is the new bar for "Woah, this is selling gangbusters" and we're seeing more and more games being able to do that in just a few years and not like 5+

Also shows you why FG games are being monetized more and more with Season Pass/MTX/etc...
If you're still selling the same-ish amount of copies but making a game is more expensive, gotta find that revenue opportunity.

I was expecting higher... 3?
Hopefully more sales come through.
I think a 60 price point would have made it more popular but still a good performance.

Fighting games always have decent legs because a lot of casuals wait for price drops to just play the campaign and the non-online ladder stuff and $60/$70 for that little content is a big ask.
 
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Gamernyc78

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Yeah both SF6 and T8 are doing faster and better numbers than previous titles, but this just illustrates that the genre has stagnated in terms compared to other great games in their respective genres.
10M multiplat sellers used to be uncommon, now it's pretty common and 20M+ is the new bar for "Woah, this is selling gangbusters" and we're seeing more and more games being able to do that in just a few years and not like 5+

Also shows you why FG games are being monetized more and more with Season Pass/MTX/etc...
If you're still selling the same-ish amount of copies but making a game is more expensive, gotta find that revenue opportunity.



Fighting games always have decent legs because a lot of casuals wait for price drops to just play the campaign and the non-online ladder stuff and $60/$70 for that little content is a big ask.
Yeah. Sf2 was the zenith.
 
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Gamernyc78

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Pretty sure SF2 was one of the most profitable game ever until the rise of mobile gaming/PC GaaS generating billions per year.
The numbers of arcade board and version upgrades must've been astronomical back in the day.
I spent so many quarters lined up in the arcade. I never felt like tht before about a game lol crazy memories.