yes. i was aware of this. from Nerdogaf:
I said that
this could happen to WoW,CoD, and Overwatch under MS. What is "
this"? :
the
mismanagement of IP and incompetence at game Development (as a publisher)
3. You equate the current state of Halo due to 'lost in Interest" and because 343 was a poorly build studio....
and i ask (rhetorically)...Is Halo infinite 343's first halo game ever?
point is: Halo current state is due to the systematic mismanagement and incompetence of previous games which damaged the Halo IP.
4. I said MS/Xbox's track record (mismanagement and incompetence of
Released games)
and for some reason, you try to
"Most of the studios have released games. Nothing stopped them"
i am not talking about the games that have not released.
"Microsoft doesn't step into their development cycles".
MS is the publisher. if a game has poor development...is on them to step in. (your point shouldn't be something that excuses MS)
Fable: they mishandled the IP making games that didn't talk to the core audience. Now. point a
in fable legends.
Crackdown: The first one is still considered as the best one....think about that. and 3, was a shitshow in term of development and as a final product.
Gears: Complete stagnation of a franchise that has lost his luster.
Project Dark: They bought the developer and IP of a previously highly regarded game by the critics (90+Meta) and made a lesser sequel.
Banjo-Kazooie: Pretty much the same as PD. A worse iteration under MS. in both instances sending the IPs to the shadow realm.
Alan Wake > Quantum Break: A dev that takes way too much time to make games a yet under MS they didnt improve at all QB had a worse reception than AW. And Funny enough, Control took less time to develop and got a higher MC score..and it had a better word of mouth.
Redfall: This is where the lessons learned from Fable Legends should have come into play. A single-player studio Pivoting to a multiplayer game (lionhead) ending in complete disaster. MS showed that they didn't learn from that mistake to help Arcane/Bethesda.
and of course Halo. wich is well documented why they failed....MS policies being a big factor.
So. yeah....the odds of MS fucking those Acti-Blizz IPs up, are quite high because once a mergerer of this scale (and as you can look up) is followed by layoffs, people leaving, culture clash, power vaccums etc.