Sony reverses course.
Lesson #1:
They need to double down on the quality of their releases and delay things that aren't ready. This backlash could have been entirely avoided by providing for a closed and/or open beta period for Helldivers where they could have found all the structural weaknesses that led up to this PR crisis - and to be clear, even if the crisis is largely overblown, it's happening and could have been prevented, and is currently heavily damaging Sony's brand image in the PC space. If they had any hopes of expanding their PC audience, this and other missteps will cost them dearly and set them back by years.
Lesson #2:
They need to heavily re-examine their PR policies and strategy. For too long they have basically made pronouncements instead of engaging with the customer base directly, as if giving out royal edicts that you must accept because it went straight from their boardroom to their legal department's writers. Sony aspires to be Apple, but they are far from it and their PR strategy is a large portion of why they aren't anywhere close. Customers do not appreciate being treated as wallets to be discarded or put away once the company is done wringing money from them.
Lesson #3:
They need to rein in their eagerness to milk every drop of shareholder-positive metrics. They are coming close to killing the golden goose just because they want some numbers for their next quarterlies. Learn to just accept you got a win and if you need people to link PSN accounts, you can't do such amateurish shit such as changing your TOS as soon as you implement an unpopular policy. Gaming was at its best when the suits didn't infest every nook and cranny, and Sony needs to remember that this industry isn't built by shareholders. It's built by gamers buying games
Lesson #1:
They need to double down on the quality of their releases and delay things that aren't ready. This backlash could have been entirely avoided by providing for a closed and/or open beta period for Helldivers where they could have found all the structural weaknesses that led up to this PR crisis - and to be clear, even if the crisis is largely overblown, it's happening and could have been prevented, and is currently heavily damaging Sony's brand image in the PC space. If they had any hopes of expanding their PC audience, this and other missteps will cost them dearly and set them back by years.
Lesson #2:
They need to heavily re-examine their PR policies and strategy. For too long they have basically made pronouncements instead of engaging with the customer base directly, as if giving out royal edicts that you must accept because it went straight from their boardroom to their legal department's writers. Sony aspires to be Apple, but they are far from it and their PR strategy is a large portion of why they aren't anywhere close. Customers do not appreciate being treated as wallets to be discarded or put away once the company is done wringing money from them.
Lesson #3:
They need to rein in their eagerness to milk every drop of shareholder-positive metrics. They are coming close to killing the golden goose just because they want some numbers for their next quarterlies. Learn to just accept you got a win and if you need people to link PSN accounts, you can't do such amateurish shit such as changing your TOS as soon as you implement an unpopular policy. Gaming was at its best when the suits didn't infest every nook and cranny, and Sony needs to remember that this industry isn't built by shareholders. It's built by gamers buying games
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