Updated new article and combat video. Avatar: Frontiers of Pandora utilizes PS5’s unique features to become Na’vi

Gamernyc78

MuscleMod
28 Jun 2022
20,386
16,652
1699891576734.png




Raytracing​

In Avatar: Frontiers of Pandora, the world of Pandora is enhanced by hardware-accelerated raytracing on PS5 with both raytraced dynamic global illumination and raytraced reflections. These systems fully integrate with Avatar: Frontiers of Pandora’s rendering systems like terrain, water, fog, and cloud systems. All these rendering systems adapt dynamically to the game’s changing weather patterns and the changes to the time of day.

Also, Ray Marched Volumetric clouds coupled with improved atmospherics and sky rendering allow for dramatic weather effects like thunderstorms.

Dynamic environments & stunning visuals​

Pandora’s environments can change dynamically, where in-game events create large-scale world changes. This includes installations from the human militaristic corporation, the RDA, clear-cutting Pandora’s forests and creating extensive pollution, which dynamically impacts Pandora’s vegetation.

The beauty of Pandora also lies in its micro-detail rendering system, so expect a great level of detail in small leaves, moss, branches, or even tiny ambient critters.

Read for more...

 
Last edited:

Firefly

Active member
25 Jul 2022
196
216
The more that I think about it Guerrilla would be the perfect studio to make a kickass Avatar game
 
  • Like
Reactions: Gamernyc78