Valve is a fraction of the size of EA, Ubisoft and even some AAA devs.

John Elden Ring

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First noted by SteamDB creator Pavel Djundik and reported by The Verge, documents from an antitrust suit against Valve show that the company consisted of 336 employees in 2021. That's a fraction of the size of most big game publishers, even as Steam continues to shape PC gaming as a whole.

The documents originate from Wolfire Games' 2021 lawsuit arguing that Steam constitutes an unfair monopoly on PC digital distribution. The documents remain partially redacted, and were likely meant to have all the juicy details fully blacked out⁠—a surprisingly common error in the US legal system that leads to sensitive data being made public.

https://www.pcgamer.com/gaming-indu...ts-smaller-than-a-lot-of-triple-a-developers/
 

Bryank75

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They don't make any games or add to the industry much outside being a storefront, so they have no need to grow that big.

I was arguing that if PlayStation want to be on pc etc, then they should be like steam and stop making any software.... As they have no need to compete on exclusives then.
 
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Zzero

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I was arguing that if PlayStation want to be on pc etc, then they should be like steam and stop making any software.... As they have no need to compete on exclusives then.
So what would Sony be competing on? Because Valve competes on established user libraries, breadth of existing catalog, user friendliness and community features (steam ratings, steam user groups, steam chat, etc.,) and of course Steam sales and the Steam brand.

I mean we could argue about Sony on PC all day (especially if we were to disagree on it, which we don't) but their presence there is as a value-add or side hustle to their console business, not an end goal in itself.
 
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Etifilio

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They don't make any games or add to the industry much outside being a storefront, so they have no need to grow that big.

I was arguing that if PlayStation want to be on pc etc, then they should be like steam and stop making any software.... As they have no need to compete on exclusives then.
PlayStation doesn't have exclusives anymore, all of them will be on Steam, Epic, GOG
 

Yurinka

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This is enough people to work only in a store, a custom Linux, a device from time to time and work in maybe one game at the same time.

Valve should've never stopped making games and neither should PlayStation.
During 2024 Sony will have released a dozen new games plus on top of that some PC ports of old games.

PlayStation doesn't have exclusives anymore, all of them will be on Steam, Epic, GOG
Not true at all. PS has hundreds of exclusives that aren't there and most of them never will be there.
 
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Nhomnhom

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Valve is one of the most productive and profitable companies out there, they purposefully try not to grow their headcount.

People saying they don't make any game need to realize Half-Life Alyx was released in 2020. Same year as TLoU Pt 2 and GoT.

Half-Life Alyx is as AAA as any game I've ever seen, innovative and polished as hell.

In addition to making games they also have supported gaming on Linux, kept the most feature complete storefront, released the Steam Deck and a revision to the Steam Deck and kept supporting their older games.

Valve isn't perfect but they are damn good at the stuff they do.
 
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JAHGamer

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Valve is one of the most productive and profitable companies out there, they purposefully try not to grow their headcount.

People saying they don't make any game need to realize Half-Life Alyx was released in 2020. Same year as TLoU Pt 2 and GoT.

Half-Life Alyx is as AAA as any game I've ever seen, polished as hell.

In addition to making games they also have supported gaming on Linux, kept the most feature complete storefront, released the Steam Deck and a revision to the Steam Deck and kept supporting their older games.

Valve isn't perfect but they are damn good at the stuff they do.
HL Alyx was 2020, but before that their last single player game release was Portal 2 in 2011. Half Life and Portal are some of my favorite games of all time, I want better output than that, and they have the funds to easily do so. But they choose not to, instead they're complacent and choose to just sit back and collect the dough. We don't expect that from PlayStation, Nintendo, or even Xbox, but Valve with a monopoly on PC gaming gets a free pass??
 

Nhomnhom

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HL Alyx was 2020, but before that their last single player game release was Portal 2 in 2011. Half Life and Portal are some of my favorite games of all time, I want better output than that, and they have the funds to easily do so. But they choose not to, instead they're complacent and choose to just sit back and collect the dough. We don't expect that from PlayStation, Nintendo, or even Xbox, but Valve with a monopoly on PC gaming gets a free pass??
They too mostly pivot to GaaS over time. Dota 2, CS, Artifact, Dota Overlords, they released plenty of games when compared to most other studios.

With VR they went back to single player because they didn't have much of a choice.

Once a studio gets a taste of that GaaS money usually that become all they care about. Valve is no different from Epic, Blizzard, Activision, etc, when it comes to that. Sony used to be an exception because they were platform holders that had success mostly focusing on AAA single player games.
 

JAHGamer

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They to mostly pivot to GaaS over time. Dota 2, CS, Artifact, Dota Overlords, they released plenty of games when compared to most other studios.
I said single player games, I could care less about those live service casino simulators. I did play a bit of CS back in the day, but the hacking problem never gets better and Valve doesn't seem to care. Valorant is trash in comparison but at least it doesn't have as bad of a hacking problem that CS does and I'd much rather play League of Legends over DOTA any day of the week.