If you don’t know Haven is a Montreal based gaming studio headed by Jade Raymond of Ubisoft fame. All we know really is that they are around 70 people mostly comprised of former Ubisoft veterans and some from Stadia as of Spring of this year. They are working on something with multiplayer, a ‘persistent world’ and user generated focus, but AAA in scope.
The lead art director is Raphael Lacoste who worked on most of the assassin creed games. If you don’t know him take a look at his work on art station, the guy is super talented.
I feel like Haven will continue to siphon talent from ubisoft as it grows bigger.
One year ago this month, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play!
We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. We established a culture at Haven grounded in kindness, adaptability and courage that unlocks creativity. Our first new IP for PlayStation is on track to deliver a AAA multiplayer experience with a vision to build a systemic and evolving world focused on freedom, thrill, and playfulness that will keep players entertained and engaged for years.
Today, the Haven team begins a new phase of our journey, as part of the PlayStation Studios family. Working with Hermen, Connie Booth and the team at PlayStation over the past year has been a career highlight. SIE is a supportive partner that truly understands the creative process and what it takes to make a blockbuster AAA game. They have empowered and encouraged us to bring our bold vision to life and make our dreams come true and we could not be more thrilled about this opportunity to strengthen our partnership.
The lead art director is Raphael Lacoste who worked on most of the assassin creed games. If you don’t know him take a look at his work on art station, the guy is super talented.
I feel like Haven will continue to siphon talent from ubisoft as it grows bigger.
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