It's funny you pretend people don't care about Nintendo now. Except Metroid I guess all of their IPs has grown.
I'm not saying people don't care about Nintendo. Plenty of people, millions of them, do. But you act like Nintendo IP has universal appeal and eventually everyone will "see the light" and care about them. Spoiler: they won't. Gun and ball gamers will likely have zero interest in Nintendo IP or anything outside of their competitive multiplayer games for that matter.
You mean... Nintendo was right about graphics all along and they were smart to chase IPs instead.
I agree but that doesn't give Sony any advantages.
Nintendo wasn't right about graphics "all along". There's been a long time where PlayStation and Xbox's pursuit of graphics paid off for them. In case of the former, it's resulted in them now being viewed as the default console platform by the industry and consumers alike. Now that hardware developments are slowing down and we're hitting the point of diminishing returns, sure, the gap might start to matter less and Nintendo's reluctance to push graphics and costs alike might start to pay off. But the perception won't change overnight.
All of that just makes it even funnier though that you think now is the right time for Nintendo to get back into chasing graphics and making a high-end console.
Also chase IPs instead of graphics? Wtf are you talking about man? Nintendo has been relying on the same IPs they had back in the early 2000s. Outside of Splatoon, which launched over a decade ago, they haven't really released any new successful IP in ages. Some of them have been revitalized or skyrocketed to new heights like Zelda and Animal Crossing, but acting like all of that was a calculated effort is ridiculous. Even if BOTW or TOTK didn't pop off they would still be making Zelda games, because they've been doing so for almost 40 years. It's a lot easier and more cost effective to just keep using the same IP over and over.
Between the two Sony is the one that has been more aggressively trying to chase creating new IPs that can not only be used for gaming but cross media as well.
Can't believe you're still pretending a hybrid console is a handheld lol. Xbox is dead and third party support is the real difference maker.
Sony launching 2 too expensive consoles just happened out of their own greed honestly.
Because it is a handheld that you can just dock to a TV. This is evident from the fact that a handheld-only version of the device exists. If Nintendo had to choose between dropping either the handheld side or the docked side of the console, they wouldn't even hesitate to drop the latter.
You like to pretend it's like a PS5 you can also take on the go. It's not. Its hardware profile is entirely designed around it being used as a handheld. It's lacking in power compared to a home console just like the handhelds of old were. The only difference is that now game development has been standardized to the point where it's far easier to port games over between different ecosystems and hardware profiles.
Anyway, glad you agree that third party support is the real difference maker. Which is why PlayStation will be fine against Nintendo because unlike the latter, they actually have proper third party support. Nintendo makes up for its spotty third party support with its own output.
Also the price of the PS6 has nothing to do with greed and everything to do with macroeconomic factors that will impact Nintendo too.
There's no reason to stick around. Sony can ask for whatever prices they want for HW or SW but consumers don't have to stay when the NS2 solution is right there.
NS2 is not a solution to anyone who wants a home console and cares about third party games primarily. Especially for people who already have a PS5. There's way more reason for someone to stick with their PS5 than to switch over to a Switch 2 lol.
He's just saying that because NS1 already did it and it did it by being a hybrid console.
Nothing Sony is doing is actually countering that.
It's not about countering. Right now PlayStation has NO handheld solution for over a decade other than the PS Portal, which requires a console to function. Obviously this is a huge missed opportunity or weakness in their hardware lineup. Not only do you have countries like Japan where handheld gaming has been dominating for ages, but the rest of the world is likely to move more in that direction as well. Rent costs are going through the roof, the idea that everyone is going to have a huge living room with a TV that they can plug a console into is becoming less ubiquitous, people in general are way more used to having personalized content that they can always take with them on the go due to smartphones and algorithms etc vs the old days of having standardized and shared content that would be confined to your house.
Them releasing a handheld is not an attempt to cockblock or attack Nintendo, it's to address a weakness in their ecosystem. And now that they'd no longer need to create a whole separate development and content curation pipeline as they will just be shared with PS4/5/6, there's really no reason for them not to do it. It'll be an extension of what's already there, rather than something that has to be built up and maintained separately of their core product.
I think Nintendo's exclusives are simply way too big and people have been buying physical/digital on Nintendo since 2017.
Losing physical is just a huge blow. Starting 2028 all games will only have Nintendo physical, show Nintendo logos, have real physical editions and collector's edition only available on Nintendo.
Look, I agree that Nintendo is going to have the physical market all to itself moving forward but the people who care about this are definitely in the minority and this will only trend further in that direction. Physical game sales might be bottoming out soon and not decline further, but I also don't really see a path to a resurgence for physical like we're seeing with CDs and vinyl because of the simple nature of games and that file sizes keep expanding. A 2h movie made in 2005 will take up just as much data as a 2h movie made in 2035, and a 40m album made in 1980 can be pressed on a vinyl just like one made in 2025 with the same length. But with games file sizes keep expanding and already on Nintendo the bulk of physical games are mostly just license keys.