I'm 68 hours and at level 26, the more I've played the more I've liked it. I've enjoyed most of the questlines that I've come across, a couple of them were pretty whacky. Also, I've found that engaging with the systems within the game allows me to set goals for myself within the game. I got into...
Xbox being profitable really isn't a big deal. I'd be more shocked if they couldn't be able to capitalize on the huge revenue the division brings in. It's kind of meaningless to compare the profits for the 3 major manufacturing brands since most of it gets reinvested. PS has more revenue than...
This dude has quite the cult of personality that I've never understood. He draws way too much positive or negative emotions from people than you'd expect a business executive would.
I've gotten a bit into the Outpost building and I'm getting a bit of a Factorio-lite vibe. It took me a while to get over my Factorio grind. I can see modders taking closer to the real thing. They could have made it more engaging with the companion system though. I hope these are the things they...
I finished the UC Vanguard Questline. The United Colonies is one of the better BGS factions and this is among the best faction quests Bethesda has created. They did a good job of making you feel like you are joining an established and fleshed-out organisation with proper procedures to be...
I usually scan all the flora, fauna and resources but it takes a long time to find the planetary special traits. Genuinely wish there were vehicles for this. You can scan gas giants, you get 100% planet survey for this which was a good source of XP and credits early game(when you sell the survey...
It is what it is, but I do like pointing out dishonest arguments and close-mindedness.
The only sorts of planets to get 100% surveys on are gas giants or planets without special traits.
Not every video game has to have a strong individual narrative. FO4 might have the strongest individual narrative but it conflicted with what folks expect from BGS games. It's pretty common for people in this type of game to go off and do their own thing.
I don't know what you are comparing...
I haven't finished the story but given this is a BGS game I don't have high expectations when it comes to writing compelling characters. Honestly, if my enjoyment of video games were solely based on how characters are written I probably wouldn't be playing video games, it's a glaring weakness...
I wouldn't say such activities are tertiary, especially in a roleplaying game. Stuff like that along with shipbuilding are how your character presents themselves in the world. They are also a great expression of creativity
That is not what Event-driven is, you can look it up. From there it should be easy to see how Starfield's narrative is event-driven, from the lore to the stuff that is happening in the game.
I've already shared this earlier in the thread
Happy to say the quality of these sort of stories have...
Starfield isn't a character-driven story. It's more event-driven. There are events that have happened/ are happening in the world and you get to learn about them or play a part in the said events. Personally, I prefer event-driven stories in video games in general. Very, very few games do...
It seems like we are speaking past each other. So I don't misrepresent you, you are saying "I'm going into the same building type over and over again, this game has no content" but you've been ignoring me when I've been pointing out that the missions come with a bunch of story content and there...
There are different combat environments. There was a mission where I had to fight with New Atlantis, your outpost could get attacked as I had my aluminium mining outpost attacked by pirates. There are fights within spaceships and space stations, and you've mentioned space labs and mines. I'm...
The Sims doesn't have snow globes I've collected from abandoned Earth or other accoutrements I've collected when doing missions or exploring. I like clearing out the baddies from those sites, a chance to gain new weapons or test out the ones I've got so far. From those sorts of missions, you...
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