About Those PS5 Pro rumors... An opinion from someone else in the industry. (@ModernVintageG)

TubzGaming

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I'd pay an extra $400 for 120fps
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On Demand

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The fact that he’s a developer saying this pretty much confirms there is no PS5 pro.

Why? Because he would have development kits to make pro versions of games by now if it was launching next year.


Good.
 

Remij

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I'm not sure if it really makes sense to release a PS5 Pro which focuses on power increases. By releasing these mid-gen upgraded consoles.. it becomes harder and harder to deliver worthwhile power increases in the future, while also maintaining some semblance of reasonable price ranges and energy consumption.

If Sony releases a PS5 Pro... then a PS6 isn't going to be much more powerful just 3 years later. Large advancements are slowing down.. and even in the PC space people are looking for reasons to upgrade.. which are becoming less and less as time goes on.

I think it makes the most sense to release a "Pro" console which is cheaper to produce, supports more features for storage and an improved controller like the Edge.. and make it smaller and quieter. That way.. the PS6 should result in another satisfactory power increase and be worth the asking price.
 

On Demand

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I was going to say he would not have leaked this in a video... He would probably just shut up about it

Exactly. The fact that he made a video about it talking about his uh...opinions, says a lot.

He would of have been working on PS5 pro games and not said anything.
 

PlacidusaX

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I'm not sure if it really makes sense to release a PS5 Pro which focuses on power increases. By releasing these mid-gen upgraded consoles.. it becomes harder and harder to deliver worthwhile power increases in the future, while also maintaining some semblance of reasonable price ranges and energy consumption.

If Sony releases a PS5 Pro... then a PS6 isn't going to be much more powerful just 3 years later. Large advancements are slowing down.. and even in the PC space people are looking for reasons to upgrade.. which are becoming less and less as time goes on.

I think it makes the most sense to release a "Pro" console which is cheaper to produce, supports more features for storage and an improved controller like the Edge.. and make it smaller and quieter. That way.. the PS6 should result in another satisfactory power increase and be worth the asking price.
View attachment 840


It's all about driving sales through till the end of the generation.

People that will buy a Pro, will buy a PS6.... there is no risk....only up-sides.

The thing people should protest is exclusives appearing on PC.

The fact that he’s a developer saying this pretty much confirms there is no PS5 pro.

Why? Because he would have development kits to make pro versions of games by now if it was launching next year.


Good.
He might not know about new hardware if he isn't working on something for it.

I think a conservative 20GB's of ram is realistic going by the PS4 Pro's additional 1GB and Xbox One X's 4GB and it will be smaller than what the PS6 will have.

And a RDNA 3/7700XT for the rest.
 

anonpuffs

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He might not know about new hardware if he isn't working on something for it.

I think a conservative 20GB's of ram is realistic going by the PS4 Pro's additional 1GB and Xbox One X's 4GB and it will be smaller than what the PS6 will have.

And a RDNA 3/7700XT for the rest.
0 chance rdna3, the chiplet design kills efficiency, plus drastically different gpu architecture. If anything it'll be monolithic rdna2 ported to 4nm... but with tape-out on 5nm costing a ton (seen various figures upwards of 1 billion dollars) i don't think it makes sense given the amount of product that will move
 

PlacidusaX

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0 chance rdna3, the chiplet design kills efficiency, plus drastically different gpu architecture. If anything it'll be monolithic rdna2 ported to 4nm... but with tape-out on 5nm costing a ton (seen various figures upwards of 1 billion dollars) i don't think it makes sense given the amount of product that will move
It will move and will help extend the generation.
Adding more storage will also be appealing to some.
 

anonpuffs

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It will move and will help extend the generation.
Adding more storage will also be appealing to some.
Ps4 was at 50 million units when ps4 pro launched. I can't find any figures for sales splits but the first year 1 in 5 ps4 sold were pro. It was discontinued in 2021 and the ps4 was at 116 million. So let's be generous and say that the ratio of ps4 pros went up to 25% overall, 25% of 66 million is 16.5 million. That's the optimistic figure, when you realize the base ps5 is already powerful compared to most pc's, even midrange ones, there's much less incentive for people to buy a ps5 pro.

But let's just say 16.5 million units, a 1 billion dollar tape-out would add $60 per unit -just for the wafer design-. Then you have to add the rest of the BoM. In order to get a suitable performance bump we'd likely need 7900xt levels of performance, and probably even more raytracing. Let's say we convert the extra transistors in the 7900xt that are used for double pumping FP calcs and turn them into extra RT cores to keep it simple. 7900xt is 80 CU on a ~530mm^2 die. The ps5 pro APU would need 72 CUs, or 450mm^2. Add another 60-70mm^2 for the cpu portion of the apu - we'll say it'll be comparable to a 7700x and you get 520-530 mm^2. On 4nm you should be able to get a 5% shrink over 5nm, so let's round it to 500mm^2 for a ps5 pro apu. That yields 69 good ps5 pro apus per 300mm wafer. I don't know how much a 4nm wafer costs but 5nm costs $17,000 per wafer and let's be generous and say sony/amd gets preferential pricing because of their relationship with TSMC and use the $17,000 figure. That means the APU would cost $246 each. We're already up to $300 on the BOM and we haven't touched on any of the other components. No SSD, no GDDR (which you'll need more of, with a wider memory bus, to keep all 72 CU fed - 24GB at $7-10 per GB... you do the math), no motherboard or VRM, no heatsink, no plastic shell, no controller. I wouldn't be surprised if a ps5 pro cost $600+ just to assemble. Then you're going to have to price it so that you can profit after shipping, retail cut, marketing... don't get me wrong, if it's powerful enough I'd personally pay $1000 for a pro console. But certainly not 20% of ps5 buyers would.

It just doesn't seem feasible at this point.
 
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Shmunter

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Having played the new creative 2.0 Epic creations on ps5, the iq is not brilliant in the distance - either there is more work to be done on the reconstruction tech and optimisation-or- this is where a pro console steps in to brute force the resolution.
 
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The most graphically impressive games this gen are cross-gen titles of last-gen engines (mainly Sony ones). We don't need a PRO. We need industry wide investment on new engine tech.

Unreal Engine used to be the third party, do it all, bare minimum for devs and pubs on a budget. Now it's at the vanguard. It's an absolute shame.
 

ksdixon

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Whatever they do I hope the square it off as to not need a stupid stand. I absolutely hate whenever I have to move the mostrousity